Element card · group Modded · atomic number 13,247, its rank
KOLA_LOX
Offline 89.209.57.168:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on KOLA_LOX?
A procedural map runs on KOLA_LOX, generated by the game.
What settings and rules apply on KOLA_LOX?
Nothing in the name of KOLA_LOX gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does KOLA_LOX sit?
Nothing about a region is published by KOLA_LOX. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 89.209.57.168:28015.
On what Rust version does KOLA_LOX operate?
Rust network protocol 2633 and build 163558 on Windows is what KOLA_LOX uses. The protocol must match for you to join; Steam will update your game.
Does KOLA_LOX stay up, and how reliable is its uptime?
KOLA_LOX is not online at the moment; the last sighting was 39 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on KOLA_LOX, and at what time?
Too few wipes are on record for KOLA_LOX to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 47 days 7 hours ago.
Where it appears
How should you read the tags on KOLA_LOX?
The game's server browser reads the tags KOLA_LOX publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163558 (Build): The game build is 163558; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does KOLA_LOX come up?
The Rust Data Lab lists that include KOLA_LOX are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does KOLA_LOX hold among Rust servers?
Player hours over the last week put KOLA_LOX at #13,247, inside the top – of ranked servers.
How full is KOLA_LOX right now?
No live signal from KOLA_LOX right now, which was last seen 39 days 3 hours ago.
How to join
What is the way to join KOLA_LOX?
Open the console with F1 in Rust and type client.connect 89.209.57.168:28015. The Launch Rust button on this page does the same job through Steam.