Rust Data LabData lab · live
Live readings Servers11,794 Players80,292 Populated3,570 Fresh wipes · 3h260 Sampled every 5 min

Element card · group Vanilla · atomic number 6,523, its rank

Volt Rust 2x

Offline EU 89.248.236.140:27172 checked 1d ago

2x weekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 3
Rank · atomic number#6,523top 29% · #1937 in EU
Last wipe1d agoweekly schedule
Next wipe5d 8hWed 4 Nov, 06:19 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5206:0007:0008:0010:0011:0012:00Wiped Wed 28 Oct, 06:19 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
02040608006:0007:0008:0010:0011:0012:00Wiped Wed 28 Oct, 06:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 06:19 UTC, in 5d 8h. Its weekly schedule tag · low confidence

usual gap0.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. 5d 8hWed 4 Nov, 06:19 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 12d 8hWed 11 Nov, 06:19 UTC
  4. 19d 8hWed 18 Nov, 06:19 UTC
  5. 26d 8hWed 25 Nov, 06:19 UTC
  6. 33d 8hWed 2 Dec, 06:19 UTC
  7. 34d 20hThu 3 Dec, 19:00 UTCFW
  8. 40d 8hWed 9 Dec, 06:19 UTC

The first 48 hours of its last wipes

Tue 27 OctMon 26 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:19 UTC1d ago – – running 2
Tue 27 Oct, 11:19 UTC2d ago 3 – 0.8 days 0
Mon 26 Oct, 19:35 UTC3d ago 3 – 0.7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ma Magic Rust #18… 414
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 337 on average 414/ 580
  2. 2 Mi MIRAGE RUST | … 46
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 319 on average 46/ 1,000
  3. 3 Mi MIRAGE RUST | … 137
    MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 288 on average 137/ 1,900
  4. 4 Ma Magic Rust #14… 65
    Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 287 on average 65/ 140
  5. 5 Ро РОССИЯ X2 / ДЛ… 30
    РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 30/ 100
  6. 6 Va VANILLA x2 | G… 5
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 131 on average 5/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on Volt Rust 2x?

A procedural map of size 3,500 with seed 254915660 runs on Volt Rust 2x, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Volt Rust 2x set, and what settings are in force?

According to its name, Volt Rust 2x runs 2x gather. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Volt Rust 2x?

With its EU tag, Volt Rust 2x places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 89.248.236.140:27172.

On what Rust version does Volt Rust 2x operate?

On Linux, Volt Rust 2x is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Volt Rust 2x for staying online?

Volt Rust 2x is not online at the moment; the last sighting was 33 hours ago. About 1 hours ago is when it last restarted, based on its uptime. It was online for 18 of 48 hours in the last 2 full days, which is 38% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

How well does Volt Rust 2x perform?

The last 48 hours show an average of 80 server fps and a minimum of 80. The maximum entity count was 47,045, covering buildings, deployables and all else in the world. Up to 1,746 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on Volt Rust 2x?

Following the tag is the best the prediction can do for Volt Rust 2x, whose record holds too few wipes to confirm its schedule. Due next on Wednesday 4 November at 06:19 UTC is its wipe. The world it is running now dates from 35 hours ago. Its tags carry a weekly wipe schedule.

How does Volt Rust 2x look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 6 hours after it began.

Where it appears

What should you understand from the tags Volt Rust 2x carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): In the browser it sits under Europe: that is the tag list Volt Rust 2x publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Volt Rust 2x come up?

These themed Rust Data Lab lists carry Volt Rust 2x: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Player numbers

How does Volt Rust 2x compare with other servers in the rankings?

Player hours for the past seven days give Volt Rust 2x #6,523, #1,937 in Europe, and a place in the top 29% of ranked servers.

What does the current player count on Volt Rust 2x tell you?

No live signal from Volt Rust 2x right now, which was last seen 33 hours ago. The week's figures average 1 players and top out at 3. The busiest point in the last 48 hours came at 07:00 UTC, averaging 2 players.

Connection

What steps get you onto Volt Rust 2x?

Open the console with F1 in Rust and type client.connect 89.248.236.140:27172. The Launch Rust button on this page does the same job through Steam. For more, visit https://incloudgame.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.