Rust Data LabData lab · live
Live readings Servers11,688 Players56,552 Populated3,390 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Modded · atomic number 15,515, its rank

myserver

Offline 89.250.223.57:28015 checked 37d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,515no region published
Last wipe104d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 193
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  4. 4 Ru 404 RUST 2Х|ДЛ… 128
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 128/ 700
  5. 5 Ru RustSpain.com … 11
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  6. 6 Ru 404 RUST 2Х|ДЛ… 51
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Quick answers

from the figures on this page

Map and rules

What map is in play on myserver?

A procedural map runs on myserver, generated by the game.

How is myserver configured, and what rules apply?

Nothing in the name of myserver gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts myserver?

Nothing about a region is published by myserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 89.250.223.57:28015 is the address it uses.

Which Rust version is myserver on?

Rust network protocol 2631 and build 157450 on Windows is what myserver uses. The protocol must match for you to join; Steam will update your game.

How dependable is myserver for staying online?

Right now myserver is offline, with its last appearance 37 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does myserver wipe, and how often?

myserver's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 104 days 16 hours ago.

Lists and tags

How should you read the tags on myserver?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): The server runs protocol 2631, so your game needs the same version; cs157450 (Build): Build number: 157450; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list myserver publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does myserver appear in?

The Rust Data Lab lists that include myserver are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does myserver hold among Rust servers?

myserver sits at #15,515 for seven-day player hours, placing it in the top – of ranked servers.

How many players does myserver have at the moment?

The last recorded sighting of myserver was 37 days 19 hours ago, and it is offline now.

Getting on

How can you connect to myserver?

Open the console with F1 in Rust and type client.connect 89.250.223.57:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2631,gmrust,cs157450,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2631
Protocol The server runs protocol 2631, so your game needs the same version.
cs157450
Build Build number: 157450.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.