Element card · group Modded · atomic number 15,515, its rank
myserver
Offline 89.250.223.57:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on myserver?
A procedural map runs on myserver, generated by the game.
How is myserver configured, and what rules apply?
Nothing in the name of myserver gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts myserver?
Nothing about a region is published by myserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 89.250.223.57:28015 is the address it uses.
Which Rust version is myserver on?
Rust network protocol 2631 and build 157450 on Windows is what myserver uses. The protocol must match for you to join; Steam will update your game.
How dependable is myserver for staying online?
Right now myserver is offline, with its last appearance 37 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does myserver wipe, and how often?
myserver's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 104 days 16 hours ago.
Lists and tags
How should you read the tags on myserver?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): The server runs protocol 2631, so your game needs the same version; cs157450 (Build): Build number: 157450; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list myserver publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does myserver appear in?
The Rust Data Lab lists that include myserver are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does myserver hold among Rust servers?
myserver sits at #15,515 for seven-day player hours, placing it in the top – of ranked servers.
How many players does myserver have at the moment?
The last recorded sighting of myserver was 37 days 19 hours ago, and it is offline now.
Getting on
How can you connect to myserver?
Open the console with F1 in Rust and type client.connect 89.250.223.57:28015. The Launch Rust button on this page does the same job through Steam.