Rust Data LabData lab · live
Live readings Servers11,624 Players37,278 Populated2,941 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 7,917, its rank

V-SMP Charity Event

Online 89.28.237.58:28015 checked 4m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,917top 36%
Last wipe14h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5207:0016:0001:0011:0020:0005:00Wiped Tue 27 Oct, 16:26 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040007:0016:0001:0011:0020:0005:00Wiped Tue 27 Oct, 16:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep2 Oct14 Oct18 Oct23 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctSat 24 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 16:26 UTC14h ago – – running 0
Sun 25 Oct, 04:24 UTC3d ago 1 halved by day 1 2.5 days 0
Sat 24 Oct, 10:46 UTC3d ago 1 – 0.7 days 0
Mon 19 Oct, 17:07 UTC8d ago 1 halved by day 1 4.7 days 0
Sat 17 Oct, 15:31 UTC10d ago 1 held half 2.1 days 0
Thu 15 Oct, 21:07 UTC12d ago 2 – 1.8 days 0
Wed 14 Oct, 16:54 UTC13d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on V-SMP Charity Event?

V-SMP Charity Event runs a procedural map of size 5,500 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

How is V-SMP Charity Event configured, and what rules apply?

The name of V-SMP Charity Event carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts V-SMP Charity Event?

No region is published by V-SMP Charity Event. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 89.28.237.58:28015.

Which Rust version is V-SMP Charity Event on?

On Windows, V-SMP Charity Event is running Rust network protocol 2635 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does V-SMP Charity Event stay online?

Right now, V-SMP Charity Event is reachable. The uptime it reports suggests it restarted roughly 10 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Is V-SMP Charity Event known for smooth running?

The last 48 hours show an average of 233 server fps and a minimum of 168. The entity count reached 22,611, including buildings, deployables and all other world items. Up to 3,122 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on V-SMP Charity Event, and at what time?

There is no next wipe to predict for V-SMP Charity Event, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 14 hours ago the current world was made.

How does V-SMP Charity Event look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 33% of recent wipes. In the other cases, half the peak was lost by day 1.

Where it appears

How should you read the tags on V-SMP Charity Event?

The game's server browser reads the tags V-SMP Charity Event publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does V-SMP Charity Event appear in?

These themed Rust Data Lab lists carry V-SMP Charity Event: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How does V-SMP Charity Event compare with other servers in the rankings?

V-SMP Charity Event sits at #7,917 for seven-day player hours, placing it in the top 36% of ranked servers.

How full is V-SMP Charity Event right now?

At the moment V-SMP Charity Event has 0 of its 10 slots filled. Averaged over the past week: 0 players, peaking at 2. Over 48 hours, the highest average fell at 18:00 UTC, at 1 players.

Connection

What steps get you onto V-SMP Charity Event?

You can connect by pressing F1 in Rust and entering client.connect 89.28.237.58:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.