Rust Data LabData lab · live
Live readings Servers11,658 Players32,604 Populated2,794 Fresh wipes · 3h75 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

Combat DM [LAN]

Offline 89.33.13.120:28015 checked 6d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 32 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe62d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  2. 2 Ми МИНИ-КАРТА 2Х … 120
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 47
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 47/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 13
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 13/ 700
  5. 5 Ru RustSpain.com … 1
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 1/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 2/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Combat DM [LAN]?

Generated by the game, the map on Combat DM [LAN] is procedural.

What settings and rules apply on Combat DM [LAN]?

No gather rate appears in the name of Combat DM [LAN]. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.

Server details

Which location is Combat DM [LAN] based in?

There is no region on record for Combat DM [LAN]. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 89.33.13.120:28015.

What Rust version does Combat DM [LAN] currently run?

On Windows, Combat DM [LAN] is running Rust network protocol 2632 and build 161125. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Combat DM [LAN] stay up, and how reliable is its uptime?

Right now Combat DM [LAN] is offline, with its last appearance 6 days 14 hours ago. For the last 6 full days, 0 of 144 hours were online, giving 0% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on Combat DM [LAN]?

Combat DM [LAN]'s wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 62 days 17 hours ago.

Lists and tags

What should you understand from the tags Combat DM [LAN] carries?

These are the tags Combat DM [LAN] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp32 (Max players): 32 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): Protocol 2632 is required; join only if your game matches it; cs161125 (Build): Build number: 161125; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Combat DM [LAN] come up?

These themed Rust Data Lab lists carry Combat DM [LAN]: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does Combat DM [LAN] compare with other servers in the rankings?

Player hours over the last week put Combat DM [LAN] at #15,349, inside the top 69% of ranked servers.

How many players does Combat DM [LAN] have at the moment?

Combat DM [LAN] is offline at the moment; the last sighting was 6 days 14 hours ago. Over seven days the mean player count is 0.

Connection

What is the way to join Combat DM [LAN]?

You can connect by pressing F1 in Rust and entering client.connect 89.33.13.120:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp32,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp32
Max players 32 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2632
Protocol Protocol 2632 is required; join only if your game matches it.
cs161125
Build Build number: 161125.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.