Rust Data LabData lab · live
Live readings Servers11,647 Players49,596 Populated3,216 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Modded · atomic number 15,836, its rank

DeadFall | Survival Horror | PvPvE

Offline 89.34.97.19:28080 checked 19d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,836top 72%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct9 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 16:29 UTC27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on DeadFall | Survival Horror | PvPvE?

A procedural map of size 2,001 with seed 481981 runs on DeadFall | Survival Horror | PvPvE, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has DeadFall | Survival Horror | PvPvE set, and what settings are in force?

Nothing in the name of DeadFall | Survival Horror | PvPvE gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts DeadFall | Survival Horror | PvPvE?

No region is published by DeadFall | Survival Horror | PvPvE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 89.34.97.19:28080.

Which Rust version is DeadFall | Survival Horror | PvPvE on?

Rust network protocol 2633 and build 165217 on Windows is what DeadFall | Survival Horror | PvPvE uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does DeadFall | Survival Horror | PvPvE stay up, and how reliable is its uptime?

Currently offline, DeadFall | Survival Horror | PvPvE was last seen 19 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does DeadFall | Survival Horror | PvPvE wipe, and how often?

DeadFall | Survival Horror | PvPvE's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 16 hours ago the current world was made.

What does a typical wipe day on DeadFall | Survival Horror | PvPvE involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on DeadFall | Survival Horror | PvPvE?

These are the tags DeadFall | Survival Horror | PvPvE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does DeadFall | Survival Horror | PvPvE appear in?

You will find DeadFall | Survival Horror | PvPvE on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How does DeadFall | Survival Horror | PvPvE compare with other servers in the rankings?

The seven-day player-hours table has DeadFall | Survival Horror | PvPvE at #15,836, in the top 72% of ranked servers.

What does the current player count on DeadFall | Survival Horror | PvPvE tell you?

No live signal from DeadFall | Survival Horror | PvPvE right now, which was last seen 19 days 16 hours ago.

Connection

What is the way to join DeadFall | Survival Horror | PvPvE?

In Rust, press F1 and enter client.connect 89.34.97.19:28080. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.