Rust Data LabData lab · live
Live readings Servers11,805 Players79,944 Populated3,786 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Modded · atomic number 15,323, its rank

Darkjkdevil server

Online 89.34.97.206:28080 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Darkjkdevil server?

The map on Darkjkdevil server is procedural at size 4,499 with seed 592756, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Darkjkdevil server configured, and what rules apply?

No gather rate appears in the name of Darkjkdevil server. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is Darkjkdevil server based in?

Nothing about a region is published by Darkjkdevil server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 89.34.97.206:28080 is the address it uses.

On what Rust version does Darkjkdevil server operate?

Rust network protocol 2634 and build 166652 on Windows is what Darkjkdevil server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Darkjkdevil server stay up, and how reliable is its uptime?

At the moment, Darkjkdevil server is online. The uptime it reports suggests it restarted roughly 9 hours ago. For the last 7 full days, 95 of 168 hours were online, giving 57% uptime. The first sighting by Rust Data Lab was on 5 October 2026.

Does Darkjkdevil server hold a steady performance?

Server fps averaged 122 over the last 48 hours, with 84 as the lowest. The entity count reached 114,236, including buildings, deployables and all other world items. The highest memory usage was 3,629 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on Darkjkdevil server?

Darkjkdevil server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 23 days 4 hours ago.

Tags, lists

Which meanings sit behind the tags on Darkjkdevil server?

These are the tags Darkjkdevil server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Darkjkdevil server come up?

These themed Rust Data Lab lists carry Darkjkdevil server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Darkjkdevil server place?

Player hours over the last week put Darkjkdevil server at #15,323, inside the top 69% of ranked servers.

What does the current player count on Darkjkdevil server tell you?

At the moment Darkjkdevil server has 0 of its 50 slots filled. The seven-day average for this server is 0 players.

How to join

How can you connect to Darkjkdevil server?

Open the console with F1 in Rust and type client.connect 89.34.97.206:28080. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.