Element card · group Modded · atomic number 15,423, its rank
NAE PvE
Online 89.34.97.209:28080 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:48 UTC24d ago | 1 | – | running | 0 |
| Mon 28 Sep, 02:27 UTC30d ago | 1 | halved by day 3 | 5.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on NAE PvE?
The map on NAE PvE is procedural at size 1,800 with seed 937198614, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is NAE PvE configured, and what rules apply?
Nothing in the name of NAE PvE gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does NAE PvE sit?
No region is published by NAE PvE. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 89.34.97.209:28080.
Which Rust version is NAE PvE on?
Rust network protocol 2635 and build 168909 on Windows is what NAE PvE uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does NAE PvE stay up, and how reliable is its uptime?
Right now, NAE PvE is reachable. The uptime it reports suggests it restarted roughly 9 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.
How well does NAE PvE perform?
Server fps averaged 235 over the last 48 hours, with 202 as the lowest. The entity count reached 13,307, including buildings, deployables and all other world items. Memory use peaked at 1,012 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipe days
How often does a wipe happen on NAE PvE, and at what time?
NAE PvE's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 24 days 2 hours ago the current world was made.
How does NAE PvE look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 3.
Tags, lists
How should you read the tags on NAE PvE?
These are the tags NAE PvE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does NAE PvE appear in?
You will find NAE PvE on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does NAE PvE hold among Rust servers?
NAE PvE sits at #15,423 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does NAE PvE have at the moment?
Of 50 slots, 0 are taken on NAE PvE right now. Over seven days the mean player count is 0.
Getting on
How can you connect to NAE PvE?
Open the console with F1 in Rust and type client.connect 89.34.97.209:28080. The Launch Rust button on this page does the same job through Steam.