Rust Data LabData lab · live
Live readings Servers11,781 Players84,091 Populated3,866 Fresh wipes · 3h167 Sampled every 5 min

Element card · group Modded · atomic number 11,601, its rank

GRUST TEST SERVER

Offline 89.35.130.4:20962 checked 23h ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#11,601top 52%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75115:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep29 Sep6 Oct12 Oct19 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:59 UTC17d ago 1 – running 0
Tue 29 Sep, 15:10 UTC29d ago 0 – 11.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on GRUST TEST SERVER?

Generated by the game, the map on GRUST TEST SERVER is procedural.

What settings and rules apply on GRUST TEST SERVER?

The name of GRUST TEST SERVER carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is GRUST TEST SERVER based in?

There is no region on record for GRUST TEST SERVER. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 89.35.130.4:20962.

Which Rust version is GRUST TEST SERVER on?

Rust network protocol 2635 and build 167398 on Linux is what GRUST TEST SERVER uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does GRUST TEST SERVER stay online?

Currently offline, GRUST TEST SERVER was last seen 23 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. On 23 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does GRUST TEST SERVER wipe, and how often?

The record holds too few of GRUST TEST SERVER's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 22 hours ago.

On GRUST TEST SERVER, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 1 hours in.

Where it appears

Which meanings sit behind the tags on GRUST TEST SERVER?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list GRUST TEST SERVER publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does GRUST TEST SERVER appear in?

These themed Rust Data Lab lists carry GRUST TEST SERVER: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does GRUST TEST SERVER compare with other servers in the rankings?

Player hours over the last week put GRUST TEST SERVER at #11,601, inside the top 52% of ranked servers.

What does the current player count on GRUST TEST SERVER tell you?

The last recorded sighting of GRUST TEST SERVER was 23 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top. Peak time in the past 48 hours: 15:00 UTC, when the average was 1 players.

Getting on

What is the way to join GRUST TEST SERVER?

In Rust, press F1 and enter client.connect 89.35.130.4:20962. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.