Element card · group Modded · atomic number 16,914, its rank
ZZ
Offline 89.40.212.229:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on ZZ?
A procedural map runs on ZZ, generated by the game.
How is ZZ configured, and what rules apply?
No gather rate appears in the name of ZZ. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts ZZ?
Nothing about a region is published by ZZ. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 89.40.212.229:28015.
On what Rust version does ZZ operate?
On Windows, ZZ is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
Does ZZ stay up, and how reliable is its uptime?
Right now ZZ is offline, with its last appearance 31 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 26 September 2026.
Wipe days
When does ZZ wipe, and how often?
The record holds too few of ZZ's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 22 hours ago.
Where it appears
Which meanings sit behind the tags on ZZ?
gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list ZZ publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does ZZ appear in?
These themed Rust Data Lab lists carry ZZ: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does ZZ hold among Rust servers?
The seven-day player-hours table has ZZ at #16,914, in the top 72% of ranked servers.
How many players does ZZ have at the moment?
ZZ is offline at the moment; the last sighting was 31 days 16 hours ago.
Getting on
What steps get you onto ZZ?
Open the console with F1 in Rust and type client.connect 89.40.212.229:28015. The Launch Rust button on this page does the same job through Steam.