Rust Data LabData lab · live
Live readings Servers11,806 Players72,381 Populated3,700 Fresh wipes · 3h114 Sampled every 5 min

Element card · group Modded · atomic number 10,460, its rank

Servidor de Niko

Offline 89.40.87.154:28015 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,460top 47%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:09 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Servidor de Niko?

A procedural map runs on Servidor de Niko, generated by the game.

What rules has Servidor de Niko set, and what settings are in force?

No gather rate appears in the name of Servidor de Niko. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is disabled.

About the server

What region hosts Servidor de Niko?

There is no region on record for Servidor de Niko. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 89.40.87.154:28015.

On what Rust version does Servidor de Niko operate?

On Windows, Servidor de Niko is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Servidor de Niko stay online?

Right now Servidor de Niko is offline, with its last appearance 5 days 18 hours ago. For the last 5 full days, 3 of 120 hours were online, giving 2% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Wipe schedule

How often does a wipe happen on Servidor de Niko, and at what time?

The record holds too few of Servidor de Niko's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 6 days 1 hours ago the current world was made.

On Servidor de Niko, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

Which meanings sit behind the tags on Servidor de Niko?

The game's server browser reads the tags Servidor de Niko publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Servidor de Niko come up?

You will find Servidor de Niko on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does Servidor de Niko place?

Servidor de Niko sits at #10,460 for seven-day player hours, placing it in the top 47% of ranked servers.

How many players does Servidor de Niko have at the moment?

The last recorded sighting of Servidor de Niko was 5 days 18 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top.

How to join

What is the way to join Servidor de Niko?

Open the console with F1 in Rust and type client.connect 89.40.87.154:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.