Rust Data LabData lab · live
Live readings Servers11,811 Players72,496 Populated3,745 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Modded · atomic number 14,051, its rank

Hytyme Rust Server

Offline 9.245.2.8:28015 checked 1d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,051top 63%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0002:0006:0009:0013:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040022:0002:0006:0009:0013:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:34 UTC22d ago 1 – running 0
Sat 3 Oct, 20:48 UTC24d ago 1 – 1.8 days 0
Fri 2 Oct, 18:07 UTC25d ago 0 – 1.1 days 0
Thu 1 Oct, 20:50 UTC FW26d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 117
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    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 128/ 100
  3. 3 Re RETRO RUST #1 … 119
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 119/ 225
  4. 4 Ru RustSpain.com … 29
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 29/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 113
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 113/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 35
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 35/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Hytyme Rust Server?

Hytyme Rust Server runs a procedural map of size 4,096 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What settings and rules apply on Hytyme Rust Server?

The name of Hytyme Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

About the server

Which location is Hytyme Rust Server based in?

No region is published by Hytyme Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 9.245.2.8:28015.

Which Rust version is Hytyme Rust Server on?

On Windows, Hytyme Rust Server is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Hytyme Rust Server for staying online?

Right now Hytyme Rust Server is offline, with its last appearance 28 hours ago. According to the uptime it reports, the last restart was about 5 days 1 hours ago. It was online for 159 of 168 hours in the last 7 full days, which is 95% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Does Hytyme Rust Server hold a steady performance?

Server fps averaged 209 over the last 48 hours, with 161 as the lowest. The maximum entity count was 90,958, covering buildings, deployables and all else in the world. Up to 3,936 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does Hytyme Rust Server wipe, and how often?

No next wipe can be predicted on Hytyme Rust Server: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 5 hours ago.

How does Hytyme Rust Server look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags Hytyme Rust Server carries?

The game's server browser reads the tags Hytyme Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Hytyme Rust Server come up?

The Rust Data Lab lists that include Hytyme Rust Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What position does Hytyme Rust Server hold among Rust servers?

Player hours over the last week put Hytyme Rust Server at #14,051, inside the top 63% of ranked servers.

How many players does Hytyme Rust Server have at the moment?

Hytyme Rust Server is offline at the moment; the last sighting was 28 hours ago. Averaged over the past week: 0 players, peaking at 1.

How to join

How can you connect to Hytyme Rust Server?

Open the console with F1 in Rust and type client.connect 9.245.2.8:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.