Element card · group Modded · atomic number 15,470, its rank
dev server
Offline 90.131.131.76:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on dev server?
A procedural map runs on dev server, generated by the game.
What settings and rules apply on dev server?
No gather rate appears in the name of dev server. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
In what location does dev server sit?
No region is published by dev server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 90.131.131.76:28015.
On what Rust version does dev server operate?
On Windows, dev server is running Rust network protocol 2631 and build 158240. Joining requires the same protocol on your game; Steam takes care of updating it.
Does dev server stay up, and how reliable is its uptime?
dev server is not online at the moment; the last sighting was 35 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 22 September 2026.
Wipes and resets
How often does a wipe happen on dev server, and at what time?
dev server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 35 days 6 hours ago the current world was made.
Where it appears
How should you read the tags on dev server?
These are the tags dev server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): To join, your game must match protocol 2631; cs158240 (Build): Build number: 158240; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does dev server appear in?
These themed Rust Data Lab lists carry dev server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does dev server place?
Player hours over the last week put dev server at #15,470, inside the top 67% of ranked servers.
How full is dev server right now?
dev server is offline at the moment; the last sighting was 35 days 5 hours ago.
Connection
What is the way to join dev server?
In Rust, press F1 and enter client.connect 90.131.131.76:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.