Element card · group Modded · atomic number 15,074, its rank
Testing
Online 90.146.82.82:28035 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:03 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Testing?
The map on Testing is procedural, made by the game.
What rules has Testing set, and what settings are in force?
The name of Testing carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Testing sit?
Nothing about a region is published by Testing. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 90.146.82.82:28035.
What Rust version does Testing currently run?
On Linux, Testing is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is Testing for staying online?
Right now, Testing is reachable. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 6 October 2026.
Wipe schedule
What is the wiping pattern on Testing?
Too few wipes are on record for Testing to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 4 hours ago.
On Testing, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. 4 hours after the latest wipe, the crowd peaked.
Where it appears
Which meanings sit behind the tags on Testing?
The game's server browser reads the tags Testing publishes, which are gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Testing come up?
These themed Rust Data Lab lists carry Testing: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Testing hold among Rust servers?
The seven-day player-hours table has Testing at #15,074, in the top 68% of ranked servers.
How full is Testing right now?
Of 10 slots, 0 are taken on Testing right now. A seven-day sample gives 0 players on average and 1 at the top.
Connection
What is the way to join Testing?
Open the console with F1 in Rust and type client.connect 90.146.82.82:28035. The Launch Rust button on this page does the same job through Steam.