Element card · group Modded · atomic number 15,040, its rank
Local server 261
Offline 90.150.254.101:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
How is Local server 261 configured, and what rules apply?
The name of Local server 261 carries no gather rate. Nothing is published about a group limit. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. VAC is on, Valve's anti-cheat.
Server facts
In what location does Local server 261 sit?
No region is published by Local server 261. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 90.150.254.101:28015.
Which Rust version is Local server 261 on?
Rust network protocol 2332 on Windows is what Local server 261 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Local server 261 stay up, and how reliable is its uptime?
Right now Local server 261 is offline, with its last appearance 44 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 14 September 2026.
Wipe days
When does Local server 261 wipe, and how often?
Local server 261's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 13 hours ago.
Lists and tags
What should you understand from the tags Local server 261 carries?
The game's server browser reads the tags Local server 261 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; v2332 (Protocol): The server runs protocol 2332, so your game needs the same version; ptrak (Networking): The network layer is RakNet, standard in the game; oxide (Oxide): A plugin framework called Oxide (uMod) powers the plugins; modded (Modded): Plugins or settings alter the game, so it lists under Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Local server 261 appear in?
You will find Local server 261 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded.
Player counts
How does Local server 261 compare with other servers in the rankings?
Local server 261 sits at #15,040 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on Local server 261 tell you?
The last recorded sighting of Local server 261 was 44 days 20 hours ago, and it is offline now.
How to join
What steps get you onto Local server 261?
Open the console with F1 in Rust and type client.connect 90.150.254.101:28015. The Launch Rust button on this page does the same job through Steam.