Element card · group Modded · atomic number 15,993, its rank
Test1 Server
Offline 90.154.73.99:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:13 UTC26d ago | 1 | – | running | 1 |
| Mon 21 Sep, 16:10 UTC37d ago | 1 | held half | 10.6 days | 1 |
| Sun 20 Sep, 08:26 UTC38d ago | 1 | – | 1.3 days | 1 |
| Thu 17 Sep, 08:55 UTC41d ago | 1 | held half | 3 days | 0 |
| Wed 16 Sep, 09:11 UTC42d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Test1 Server?
Generated by the game, the map on Test1 Server is procedural.
How is Test1 Server configured, and what rules apply?
Nothing in the name of Test1 Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Test1 Server?
Nothing about a region is published by Test1 Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 90.154.73.99:28015 is the address it uses.
On what Rust version does Test1 Server operate?
Rust network protocol 2634 and build 166652 on Windows is what Test1 Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Test1 Server stay up, and how reliable is its uptime?
Right now Test1 Server is offline, with its last appearance 25 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on Test1 Server, and at what time?
No next wipe can be predicted on Test1 Server: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 19 hours ago.
On Test1 Server, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.
Where it appears
What should you understand from the tags Test1 Server carries?
The game's server browser reads the tags Test1 Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test1 Server come up?
These themed Rust Data Lab lists carry Test1 Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, where does Test1 Server place?
Player hours over the last week put Test1 Server at #15,993, inside the top 70% of ranked servers.
What does the current player count on Test1 Server tell you?
No live signal from Test1 Server right now, which was last seen 25 days 17 hours ago.
Connection
How can you connect to Test1 Server?
In Rust, press F1 and enter client.connect 90.154.73.99:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.