Rust Data LabData lab · live
Live readings Servers11,770 Players76,905 Populated3,727 Fresh wipes · 3h143 Sampled every 5 min

Element card · group Modded · atomic number 14,872, its rank

UndeadWorld | Hardcore Zombies | Raid Bases

Offline 90.191.232.50:28015 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 67 1% full Room to join
7-day average0peak 1
Rank · atomic number#14,872top 67%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 180
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  4. 4 Ru 404 RUST 2Х|ДЛ… 142
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  5. 5 Ru RustSpain.com … 19
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  6. 6 Ru 404 RUST 2Х|ДЛ… 51
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Quick answers

from the figures on this page

Server setup

What map is in play on UndeadWorld | Hardcore Zombies | Raid Bases?

Generated by the game, the map on UndeadWorld | Hardcore Zombies | Raid Bases is procedural.

What rules has UndeadWorld | Hardcore Zombies | Raid Bases set, and what settings are in force?

Nothing in the name of UndeadWorld | Hardcore Zombies | Raid Bases gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is UndeadWorld | Hardcore Zombies | Raid Bases based in?

Nothing about a region is published by UndeadWorld | Hardcore Zombies | Raid Bases. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 90.191.232.50:28015.

What Rust version does UndeadWorld | Hardcore Zombies | Raid Bases currently run?

On Windows, UndeadWorld | Hardcore Zombies | Raid Bases is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does UndeadWorld | Hardcore Zombies | Raid Bases stay online?

UndeadWorld | Hardcore Zombies | Raid Bases is not online at the moment; the last sighting was 4 days 15 hours ago. It was online for 0 of 96 hours in the last 4 full days, which is 0% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on UndeadWorld | Hardcore Zombies | Raid Bases?

The record holds too few of UndeadWorld | Hardcore Zombies | Raid Bases's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 15 hours ago.

Where it appears

How should you read the tags on UndeadWorld | Hardcore Zombies | Raid Bases?

gmrust (Game mode): Standard Rust survival is the game here; mp67 (Max players): Player slots: 67; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list UndeadWorld | Hardcore Zombies | Raid Bases publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does UndeadWorld | Hardcore Zombies | Raid Bases come up?

You will find UndeadWorld | Hardcore Zombies | Raid Bases on the following Rust Data Lab lists: Modded Rust servers, measured and Rust servers named for zombies. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does UndeadWorld | Hardcore Zombies | Raid Bases hold among Rust servers?

The seven-day player-hours table has UndeadWorld | Hardcore Zombies | Raid Bases at #14,872, in the top 67% of ranked servers.

What does the current player count on UndeadWorld | Hardcore Zombies | Raid Bases tell you?

UndeadWorld | Hardcore Zombies | Raid Bases is offline at the moment; the last sighting was 4 days 15 hours ago. The week's figures average 0 players and top out at 1.

Connection

What is the way to join UndeadWorld | Hardcore Zombies | Raid Bases?

In Rust, press F1 and enter client.connect 90.191.232.50:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp67,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp67
Max players Player slots: 67.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.