Element card · group Modded · atomic number 15,526, its rank
CrazyTrain Combat
Offline 90.219.133.19:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on CrazyTrain Combat?
The map on CrazyTrain Combat is procedural, made by the game.
How is CrazyTrain Combat configured, and what rules apply?
No gather rate appears in the name of CrazyTrain Combat. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
Which location is CrazyTrain Combat based in?
No region is published by CrazyTrain Combat. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 90.219.133.19:28015.
On what Rust version does CrazyTrain Combat operate?
On Linux, CrazyTrain Combat is running Rust network protocol 2633 and build 163493. The protocol must match for you to join; Steam will update your game.
How dependable is CrazyTrain Combat for staying online?
Right now CrazyTrain Combat is offline, with its last appearance 38 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does CrazyTrain Combat wipe, and how often?
Too few wipes are on record for CrazyTrain Combat to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 49 days 14 hours ago.
Where it appears
How should you read the tags on CrazyTrain Combat?
The game's server browser reads the tags CrazyTrain Combat publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does CrazyTrain Combat appear in?
You will find CrazyTrain Combat on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does CrazyTrain Combat compare with other servers in the rankings?
CrazyTrain Combat sits at #15,526 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on CrazyTrain Combat tell you?
CrazyTrain Combat is offline at the moment; the last sighting was 38 days 23 hours ago.
How to join
How can you connect to CrazyTrain Combat?
Open the console with F1 in Rust and type client.connect 90.219.133.19:28015. The Launch Rust button on this page does the same job through Steam.