Rust Data LabData lab · live
Live readings Servers11,664 Players42,799 Populated3,021 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Modded · atomic number 15,842, its rank

Chris's Chilled Place

Offline 90.221.201.82:28015 checked 18d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,842top 72%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep28 Sep2 Oct7 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:05 UTC24d ago 1 – running 1
Fri 2 Oct, 04:35 UTC25d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Chris's Chilled Place?

A procedural map of size 3,000 with seed 1337 runs on Chris's Chilled Place, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. On the map name: Custom Map.

What settings and rules apply on Chris's Chilled Place?

The name of Chris's Chilled Place carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

About the server

In what location does Chris's Chilled Place sit?

There is no region on record for Chris's Chilled Place. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 90.221.201.82:28015 is the address it uses.

What Rust version does Chris's Chilled Place currently run?

Rust network protocol 2634 and build 166494 on Windows is what Chris's Chilled Place uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Chris's Chilled Place stay online?

Currently offline, Chris's Chilled Place was last seen 18 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 23 September 2026.

Wipe schedule

What is the wiping pattern on Chris's Chilled Place?

The record holds too few of Chris's Chilled Place's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 24 days 17 hours ago the current world was made.

On Chris's Chilled Place, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags Chris's Chilled Place carries?

These are the tags Chris's Chilled Place makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Chris's Chilled Place come up?

You will find Chris's Chilled Place on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Chris's Chilled Place hold among Rust servers?

Chris's Chilled Place sits at #15,842 for seven-day player hours, placing it in the top 72% of ranked servers.

How many players does Chris's Chilled Place have at the moment?

No live signal from Chris's Chilled Place right now, which was last seen 18 days 3 hours ago.

Connection

What steps get you onto Chris's Chilled Place?

You can connect by pressing F1 in Rust and entering client.connect 90.221.201.82:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.