Element card · group Modded · atomic number 13,025, its rank
NoOne Dev Server
Offline 90.235.42.137:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on NoOne Dev Server?
The map on NoOne Dev Server is procedural, made by the game.
What rules has NoOne Dev Server set, and what settings are in force?
No gather rate appears in the name of NoOne Dev Server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
In what location does NoOne Dev Server sit?
Nothing about a region is published by NoOne Dev Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 90.235.42.137:28015.
On what Rust version does NoOne Dev Server operate?
On Windows, NoOne Dev Server is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does NoOne Dev Server stay up, and how reliable is its uptime?
NoOne Dev Server is not online at the moment; the last sighting was 11 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 October 2026.
Wipes and resets
When does NoOne Dev Server wipe, and how often?
Too few wipes are on record for NoOne Dev Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 11 days 4 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on NoOne Dev Server?
The game's server browser reads the tags NoOne Dev Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does NoOne Dev Server come up?
You will find NoOne Dev Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does NoOne Dev Server place?
The seven-day player-hours table has NoOne Dev Server at #13,025, in the top 59% of ranked servers.
What does the current player count on NoOne Dev Server tell you?
No live signal from NoOne Dev Server right now, which was last seen 11 days 1 hours ago.
Getting on
How can you connect to NoOne Dev Server?
Open the console with F1 in Rust and type client.connect 90.235.42.137:28015. The Launch Rust button on this page does the same job through Steam.