Rust Data LabData lab · live
Live readings Servers11,859 Players101,852 Populated3,917 Fresh wipes · 3h538 Sampled every 5 min

Element card · group PvE · atomic number 4,821, its rank

[EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town

Online EU 90.24.140.163:28015 checked 8m ago

1x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 3
Rank · atomic number#4,821top 22% · #1682 in EU
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW28d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru [GER] Rust Oas… 44
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  4. 4 He Hex EU PVE Mon… 71
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  5. 5 Sa [EU] Salty Zom… 51
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  6. 6 Фа Фармер[FULL PV… 22
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Quick answers

from the figures on this page

Settings and map

What map is in play on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town?

The map on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town is procedural at size 4,500 with seed 1020076338, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town configured, and what rules apply?

The name says it: gather runs at 1x on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town?

The EU tag is how [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 90.24.140.163:28015.

What Rust version does [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town currently run?

On Linux, [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town stay up, and how reliable is its uptime?

Right now, [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town is reachable. About 6 days 9 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town perform?

In the last 48 hours, it averaged 60 server fps, with a low of 58. The maximum entity count was 129,057, covering buildings, deployables and all else in the world. The highest memory usage was 5,166 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town, and at what time?

Wiping once a month with the force wipe is what [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 28 days 1 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

On [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 5 players. Peak numbers on the latest wipe came 2 hours in.

Lists and tags

What should you understand from the tags [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town carries?

These are the tags [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town come up?

You will find [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Player numbers

How does [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town compare with other servers in the rankings?

Player hours for the past seven days give [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town #4,821, #1,682 in Europe, and a place in the top 22% of ranked servers.

How many players does [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town have at the moment?

Of 100 slots, 0 are taken on [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town right now. The week's figures average 0 players and top out at 3. Peak time in the past 48 hours: 00:00 UTC, when the average was 1 players.

How to join

What is the way to join [EU]GameLand.fr PVE&PVP x1~x10/Levels|Events|Zombies|Loot+|Town?

Open the console with F1 in Rust and type client.connect 90.24.140.163:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://gameland.fr/rust/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.