Rust Data LabData lab · live
Live readings Servers11,617 Players35,650 Populated2,906 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Modded · atomic number 16,450, its rank

Azooloo's Server

Offline 90.248.119.34:28015 checked 32d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,450top 71%
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 82
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Quick answers

from the figures on this page

Server setup

What map is in play on Azooloo's Server?

The map on Azooloo's Server is procedural, made by the game.

What settings and rules apply on Azooloo's Server?

Nothing in the name of Azooloo's Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is Azooloo's Server based in?

No region is published by Azooloo's Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 90.248.119.34:28015.

What Rust version does Azooloo's Server currently run?

On Windows, Azooloo's Server is running Rust network protocol 2633 and build 163493. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Azooloo's Server stay up, and how reliable is its uptime?

Azooloo's Server is not online at the moment; the last sighting was 32 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 September 2026.

Wipes and resets

When does Azooloo's Server wipe, and how often?

The record holds too few of Azooloo's Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 48 days 14 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on Azooloo's Server?

The game's server browser reads the tags Azooloo's Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163493 (Build): The game build is 163493; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Azooloo's Server come up?

These themed Rust Data Lab lists carry Azooloo's Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Azooloo's Server hold among Rust servers?

Player hours over the last week put Azooloo's Server at #16,450, inside the top 71% of ranked servers.

What does the current player count on Azooloo's Server tell you?

No live signal from Azooloo's Server right now, which was last seen 32 days 11 hours ago.

Getting on

How can you connect to Azooloo's Server?

In Rust, press F1 and enter client.connect 90.248.119.34:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163493
Build The game build is 163493.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.