Element card · group Modded · atomic number 15,901, its rank
RustSkinLab Content Studio
Offline 90.254.148.131:28025 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on RustSkinLab Content Studio?
A procedural map runs on RustSkinLab Content Studio, generated by the game.
How is RustSkinLab Content Studio configured, and what rules apply?
The name of RustSkinLab Content Studio carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts RustSkinLab Content Studio?
No region is published by RustSkinLab Content Studio. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 90.254.148.131:28025.
Which Rust version is RustSkinLab Content Studio on?
On Windows, RustSkinLab Content Studio is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.
Does RustSkinLab Content Studio stay up, and how reliable is its uptime?
Currently offline, RustSkinLab Content Studio was last seen 22 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.
Wipe days
How often does a wipe happen on RustSkinLab Content Studio, and at what time?
The record holds too few of RustSkinLab Content Studio's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 6 hours ago.
Where it appears
How should you read the tags on RustSkinLab Content Studio?
The game's server browser reads the tags RustSkinLab Content Studio publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does RustSkinLab Content Studio appear in?
You will find RustSkinLab Content Studio on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does RustSkinLab Content Studio compare with other servers in the rankings?
Player hours over the last week put RustSkinLab Content Studio at #15,901, inside the top 72% of ranked servers.
How full is RustSkinLab Content Studio right now?
RustSkinLab Content Studio is offline at the moment; the last sighting was 22 days 7 hours ago.
How to join
How can you connect to RustSkinLab Content Studio?
You can connect by pressing F1 in Rust and entering client.connect 90.254.148.131:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.