Rust Data LabData lab · live
Live readings Servers11,874 Players87,370 Populated3,991 Fresh wipes · 3h172 Sampled every 5 min

Element card · group Modded · atomic number 11,377, its rank

Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3

Online 91.124.63.80:28015 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#11,377top 51%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0510152021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 19:26 UTC20d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Ru 404 RUST 2Х|ДЛ… 150
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Quick answers

from the figures on this page

Map and rules

What map is in play on Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3?

Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 runs a procedural map of size 6,000 with seed 1; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What settings and rules apply on Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3?

The name of Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 sit?

There is no region on record for Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3. Rust Data Lab shows a server's stated location, not a verified position of the machine. 91.124.63.80:28015 is the address it uses.

What Rust version does Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 currently run?

Rust network protocol 2635 and build 168909 on Linux is what Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 stay up, and how reliable is its uptime?

At the moment, Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 is online. About 13 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 known for smooth running?

In the last 48 hours, it averaged 15 server fps, with a low of 10. The entity count reached 4,503, including buildings, deployables and all other world items. Up to 2,667 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 wipe, and how often?

Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 20 days ago the current world was made.

What does a typical wipe day on Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 involve?

Recent wipes on average reached 3 players at their busiest. The latest wipe's peak fell 1 hours after it began.

Lists and tags

What should you understand from the tags Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 carries?

The game's server browser reads the tags Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 appear in?

These themed Rust Data Lab lists carry Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

How does Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 compare with other servers in the rankings?

Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 sits at #11,377 for seven-day player hours, placing it in the top 51% of ranked servers.

How many players does Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 have at the moment?

Of 100 slots, 0 are taken on Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3 right now. The week's figures average 0 players and top out at 2.

Connection

What is the way to join Rustyversus.com Play,Won,Earn! 1v1 2v2 3v3?

Open the console with F1 in Rust and type client.connect 91.124.63.80:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://Rustyversus.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.