Element card · group Modded · atomic number 15,322, its rank
Zache Local Build Server
Offline 91.125.185.195:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is Zache Local Build Server configured, and what rules apply?
No gather rate appears in the name of Zache Local Build Server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Zache Local Build Server?
Nothing about a region is published by Zache Local Build Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 91.125.185.195:28015 is the address it uses.
Which Rust version is Zache Local Build Server on?
Rust network protocol 2634 and build 167781 on Linux is what Zache Local Build Server uses. The protocol must match for you to join; Steam will update your game.
Does Zache Local Build Server stay up, and how reliable is its uptime?
Zache Local Build Server is not online at the moment; the last sighting was 10 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 17 October 2026.
Wipe schedule
How often does a wipe happen on Zache Local Build Server, and at what time?
Too few wipes are on record for Zache Local Build Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 10 hours ago.
Where it appears
How should you read the tags on Zache Local Build Server?
These are the tags Zache Local Build Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Zache Local Build Server appear in?
The Rust Data Lab lists that include Zache Local Build Server are: Modded Rust servers, measured and Rust build and creative servers. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does Zache Local Build Server compare with other servers in the rankings?
Player hours over the last week put Zache Local Build Server at #15,322, inside the top 70% of ranked servers.
What does the current player count on Zache Local Build Server tell you?
The last recorded sighting of Zache Local Build Server was 10 days 17 hours ago, and it is offline now.
How to join
How can you connect to Zache Local Build Server?
Open the console with F1 in Rust and type client.connect 91.125.185.195:28015. The Launch Rust button on this page does the same job through Steam.