Rust Data LabData lab · live
Live readings Servers11,659 Players33,003 Populated2,823 Fresh wipes · 3h78 Sampled every 5 min

Element card · group Modded · atomic number 15,322, its rank

Zache Local Build Server

Offline 91.125.185.195:28015 checked 10d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,322top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 44
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 44/ 999
  2. 2 Bu [NA] Builders … 129
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 129/ 999
  3. 3 Ru [AU] Rusticate… 62
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 62/ 150
  4. 4 At Atlas // CSL -… 6
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 6/ 100
  5. 5 Aq AQRUX RUST BUI… 6
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 6/ 100
  6. 6 Ko KoalaKopters -… 19

Quick answers

from the figures on this page

Server setup

How is Zache Local Build Server configured, and what rules apply?

No gather rate appears in the name of Zache Local Build Server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Zache Local Build Server?

Nothing about a region is published by Zache Local Build Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 91.125.185.195:28015 is the address it uses.

Which Rust version is Zache Local Build Server on?

Rust network protocol 2634 and build 167781 on Linux is what Zache Local Build Server uses. The protocol must match for you to join; Steam will update your game.

Does Zache Local Build Server stay up, and how reliable is its uptime?

Zache Local Build Server is not online at the moment; the last sighting was 10 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 17 October 2026.

Wipe schedule

How often does a wipe happen on Zache Local Build Server, and at what time?

Too few wipes are on record for Zache Local Build Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 10 hours ago.

Where it appears

How should you read the tags on Zache Local Build Server?

These are the tags Zache Local Build Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Zache Local Build Server appear in?

The Rust Data Lab lists that include Zache Local Build Server are: Modded Rust servers, measured and Rust build and creative servers. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Zache Local Build Server compare with other servers in the rankings?

Player hours over the last week put Zache Local Build Server at #15,322, inside the top 70% of ranked servers.

What does the current player count on Zache Local Build Server tell you?

The last recorded sighting of Zache Local Build Server was 10 days 17 hours ago, and it is offline now.

How to join

How can you connect to Zache Local Build Server?

Open the console with F1 in Rust and type client.connect 91.125.185.195:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players 4 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.