Rust Data LabData lab · live
Live readings Servers11,718 Players59,183 Populated3,355 Fresh wipes · 3h176 Sampled every 5 min

Element card · group PvE · atomic number 3,120, its rank

[ESP] EL IMPERIO [PVE]

Online EU 91.134.246.105:28015 checked 9m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 5
Rank · atomic number#3,120top 14% · #1172 in EU
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123411:0020:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020011:0020:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

usual gap16 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 12

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 17 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in, with 3 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:11 UTC11d ago 5+3 queue – running 5
Thu 1 Oct, 18:20 UTC FW27d ago 9 halved by day 12 16 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv 1[PvE]Тульский… 30
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average 30/ 200
  2. 2 Re [PvE] Relic Eu… 22
    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 22/ 200
  3. 3 Ru [GER] Rust Oas… 18
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average 18/ 140
  4. 4 Sa [EU] Salty Zom… 11
    [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average 11/ 150
  5. 5 He Hex EU PVE Mon… 33
    Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 25 on average 33/ 100
  6. 6 Фа Фармер[FULL PV… 19
    Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] EU · groups of 8+ · monthly · 17 on average 19/ 75

Quick answers

from the figures on this page

Server setup

What map is in play on [ESP] EL IMPERIO [PVE]?

[ESP] EL IMPERIO [PVE] runs a procedural map of size 3,500 with seed 1337; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: EFDR MAP.

What rules has [ESP] EL IMPERIO [PVE] set, and what settings are in force?

Nothing in the name of [ESP] EL IMPERIO [PVE] gives a gather rate. You get up to 20 players per group. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is [ESP] EL IMPERIO [PVE] based in?

The EU tag is how [ESP] EL IMPERIO [PVE] lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 91.134.246.105:28015.

Which Rust version is [ESP] EL IMPERIO [PVE] on?

On Windows, [ESP] EL IMPERIO [PVE] is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is [ESP] EL IMPERIO [PVE] for staying online?

[ESP] EL IMPERIO [PVE] is live as of now. The uptime it reports suggests it restarted roughly 8 hours ago. It was online for 166 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [ESP] EL IMPERIO [PVE] known for smooth running?

The last 48 hours show an average of 84 server fps and a minimum of 53. The entity count reached 83,604, including buildings, deployables and all other world items. Up to 2,944 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on [ESP] EL IMPERIO [PVE]?

The only wipe on [ESP] EL IMPERIO [PVE] is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 16 hours ago. Wipes monthly, according to the schedule in its tags.

On [ESP] EL IMPERIO [PVE], what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 7 players. 0 hours after the latest wipe the crowd peaked, and a further 3 waited in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 12.

Tags, lists

How should you read the tags on [ESP] EL IMPERIO [PVE]?

These are the tags [ESP] EL IMPERIO [PVE] makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts20 (Group limit): Teams cap at 20 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EU (Europe): In the browser it sits under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [ESP] EL IMPERIO [PVE] come up?

You will find [ESP] EL IMPERIO [PVE] on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does [ESP] EL IMPERIO [PVE] hold among Rust servers?

Seven-day player hours place [ESP] EL IMPERIO [PVE] at #3,120 overall, #1,172 in Europe and in the top 14% of ranked servers.

How full is [ESP] EL IMPERIO [PVE] right now?

[ESP] EL IMPERIO [PVE] currently shows 0 players across 50 slots. The week's figures average 1 players and top out at 5. Peak time in the past 48 hours: 22:00 UTC, when the average was 4 players.

Getting on

What steps get you onto [ESP] EL IMPERIO [PVE]?

In Rust, press F1 and enter client.connect 91.134.246.105:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/GTvFnayfPJ.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts20
Group limit Teams cap at 20 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.