Rust Data LabData lab · live
Live readings Servers11,715 Players57,218 Populated3,311 Fresh wipes · 3h174 Sampled every 5 min

Element card · group Modded · atomic number 7,943, its rank

FRONTIER

Online 91.179.64.204:28015 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#7,943top 36%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75110:0012:0015:0017:0021:0023:00Wiped Wed 28 Oct, 10:32 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
025507510010:0012:0015:0017:0021:0023:00Wiped Wed 28 Oct, 10:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap39.1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:32 UTC1d ago – – running 0
Sat 19 Sep, 08:52 UTC40d ago 1 – 39.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 143
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  2. 2 Ми МИНИ-КАРТА 2Х … 135
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135/ 100
  3. 3 Re RETRO RUST #1 … 188
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 77
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 77/ 700
  5. 5 Ru RustSpain.com … 9
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 9/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 19
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on FRONTIER?

A procedural map of size 5,000 with seed 944313 runs on FRONTIER, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has FRONTIER set, and what settings are in force?

Nothing in the name of FRONTIER gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts FRONTIER?

There is no region on record for FRONTIER. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 91.179.64.204:28015 is the address it uses.

Which Rust version is FRONTIER on?

Rust network protocol 2635 and build 168909 on Windows is what FRONTIER uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does FRONTIER stay up, and how reliable is its uptime?

At the moment, FRONTIER is online. About 12 minutes ago is when it last restarted, based on its uptime. For the last 7 full days, 13 of 168 hours were online, giving 8% uptime. The first sighting by Rust Data Lab was on 16 September 2026.

Does FRONTIER hold a steady performance?

Server fps averaged 68 over the last 48 hours, with 48 as the lowest. The entity count reached 317,931, including buildings, deployables and all other world items. Memory use peaked at 3,922 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on FRONTIER, and at what time?

The record holds too few of FRONTIER's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 hours ago.

How does FRONTIER look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

How should you read the tags on FRONTIER?

The game's server browser reads the tags FRONTIER publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does FRONTIER come up?

You will find FRONTIER on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, where does FRONTIER place?

FRONTIER sits at #7,943 for seven-day player hours, placing it in the top 36% of ranked servers.

What does the current player count on FRONTIER tell you?

At the moment FRONTIER has 1 of its 10 slots filled. Averaged over the past week: 1 players, peaking at 1. Peak time in the past 48 hours: 11:00 UTC, when the average was 1 players.

How to join

What is the way to join FRONTIER?

You can connect by pressing F1 in Rust and entering client.connect 91.179.64.204:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.