Rust Data LabData lab · live
Live readings Servers11,682 Players55,436 Populated3,376 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Modded · atomic number 3,927, its rank

deisfine server

Offline 91.196.93.8:28015 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average5peak 17
Rank · atomic number#3,927top 18%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct12 Oct22 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak11players, last three wipes
crowd held67%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctTue 6 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:23 UTC3d ago 17 – running 3
Fri 9 Oct, 08:24 UTC19d ago 13 halved by day 1 15.1 days 0
Tue 6 Oct, 13:40 UTC21d ago 2 – 2.8 days 1
Sun 4 Oct, 10:04 UTC24d ago 3 held half 2.2 days 2
Sat 26 Sep, 13:28 UTC31d ago 2 held half 7.9 days 1
Tue 15 Sep, 07:06 UTC43d ago 2 – 11.3 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 189
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Quick answers

from the figures on this page

Server setup

What map is in play on deisfine server?

The map on deisfine server is procedural at size 1,700 with seed 101616767, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is deisfine server configured, and what rules apply?

Nothing in the name of deisfine server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

In what location does deisfine server sit?

There is no region on record for deisfine server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 91.196.93.8:28015 is the address it uses.

Which Rust version is deisfine server on?

On Windows, deisfine server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does deisfine server stay online?

deisfine server is not online at the moment; the last sighting was 41 hours ago. It was online for 19 of 168 hours in the last 7 full days, which is 11% uptime. It first appeared to Rust Data Lab on 14 September 2026.

Wipes and resets

What is the wiping pattern on deisfine server?

With no fixed rhythm, deisfine server wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 23 hours ago.

On deisfine server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 11 players. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of recent wipes. The crowd fell below half by day 1 when it didn't hold.

Tags, lists

What should you understand from the tags deisfine server carries?

These are the tags deisfine server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does deisfine server appear in?

These themed Rust Data Lab lists carry deisfine server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does deisfine server hold among Rust servers?

The seven-day player-hours table has deisfine server at #3,927, in the top 18% of ranked servers.

What does the current player count on deisfine server tell you?

deisfine server is offline at the moment; the last sighting was 41 hours ago. The week's figures average 5 players and top out at 17. Peak time in the past 48 hours: 16:00 UTC, when the average was 1 players.

How to join

What steps get you onto deisfine server?

You can connect by pressing F1 in Rust and entering client.connect 91.196.93.8:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.