Element card · group Modded · atomic number 15,585, its rank
PimpMyRust QA routines 503871
Offline 91.197.6.11:27994 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:22 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on PimpMyRust QA routines 503871?
PimpMyRust QA routines 503871 runs a procedural map of size 1,000 with seed 31695; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is PimpMyRust QA routines 503871 configured, and what rules apply?
Nothing in the name of PimpMyRust QA routines 503871 gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
In what location does PimpMyRust QA routines 503871 sit?
Nothing about a region is published by PimpMyRust QA routines 503871. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 91.197.6.11:27994.
What Rust version does PimpMyRust QA routines 503871 currently run?
On Linux, PimpMyRust QA routines 503871 is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
How reliably does PimpMyRust QA routines 503871 stay online?
Right now PimpMyRust QA routines 503871 is offline, with its last appearance 16 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 11 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on PimpMyRust QA routines 503871, and at what time?
The record holds too few of PimpMyRust QA routines 503871's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 10 hours ago.
How does PimpMyRust QA routines 503871 look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.
Tags, lists
What should you understand from the tags PimpMyRust QA routines 503871 carries?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list PimpMyRust QA routines 503871 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does PimpMyRust QA routines 503871 come up?
The Rust Data Lab lists that include PimpMyRust QA routines 503871 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does PimpMyRust QA routines 503871 compare with other servers in the rankings?
The seven-day player-hours table has PimpMyRust QA routines 503871 at #15,585, in the top 71% of ranked servers.
How full is PimpMyRust QA routines 503871 right now?
No live signal from PimpMyRust QA routines 503871 right now, which was last seen 16 days 23 hours ago.
How to join
What is the way to join PimpMyRust QA routines 503871?
You can connect by pressing F1 in Rust and entering client.connect 91.197.6.11:27994, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
