Element card · group Modded · atomic number 16,013, its rank
Plugin Test
Offline 91.197.6.141:29652 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Plugin Test?
Plugin Test runs a procedural map of size 1,000 with seed 2313; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on Plugin Test?
The name of Plugin Test carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts Plugin Test?
Nothing about a region is published by Plugin Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 91.197.6.141:29652 is the address it uses.
Which Rust version is Plugin Test on?
Rust network protocol 2633 and build 165217 on Linux is what Plugin Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Plugin Test stay up, and how reliable is its uptime?
Currently offline, Plugin Test was last seen 26 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Plugin Test?
Too few wipes are on record for Plugin Test to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 20 hours ago.
Tags, lists
How should you read the tags on Plugin Test?
The game's server browser reads the tags Plugin Test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Plugin Test appear in?
These themed Rust Data Lab lists carry Plugin Test: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Plugin Test hold among Rust servers?
The seven-day player-hours table has Plugin Test at #16,013, in the top 69% of ranked servers.
How many players does Plugin Test have at the moment?
The last recorded sighting of Plugin Test was 26 days 8 hours ago, and it is offline now.
Connection
How can you connect to Plugin Test?
In Rust, press F1 and enter client.connect 91.197.6.141:29652. Or click Launch Rust here to open Rust via Steam and connect automatically.
