Element card · group Modded · atomic number 13,350, its rank
Home Server
Offline 91.203.142.134:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What rules has Home Server set, and what settings are in force?
The name of Home Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
Which location is Home Server based in?
Nothing about a region is published by Home Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 91.203.142.134:28015.
Which Rust version is Home Server on?
On Windows, Home Server is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.
Does Home Server stay up, and how reliable is its uptime?
Currently offline, Home Server was last seen 43 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does Home Server wipe, and how often?
Home Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 51 days 18 hours ago the current world was made.
Where it appears
What should you understand from the tags Home Server carries?
The game's server browser reads the tags Home Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Home Server come up?
You will find Home Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Home Server compare with other servers in the rankings?
Player hours over the last week put Home Server at #13,350, inside the top – of ranked servers.
How many players does Home Server have at the moment?
The last recorded sighting of Home Server was 43 days 2 hours ago, and it is offline now.
Getting on
What steps get you onto Home Server?
You can connect by pressing F1 in Rust and entering client.connect 91.203.142.134:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.