Rust Data LabData lab · live
Live readings Servers11,831 Players94,092 Populated3,830 Fresh wipes · 3h503 Sampled every 5 min

Element card · group Modded · atomic number 7,254, its rank

ClubHouse

Offline 91.214.125.125:28015 checked 1d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,254top 33%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0000:0002:0005:0007:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Fri 23 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:35 UTC6d ago 1 – running 0
Sat 3 Oct, 16:01 UTC26d ago 2 halved by day 4 19.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on ClubHouse?

A procedural map runs on ClubHouse, generated by the game.

How is ClubHouse configured, and what rules apply?

The name of ClubHouse carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts ClubHouse?

No region is published by ClubHouse. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 91.214.125.125:28015.

Which Rust version is ClubHouse on?

On Windows, ClubHouse is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does ClubHouse stay online?

Right now ClubHouse is offline, with its last appearance 35 hours ago. For the last 7 full days, 151 of 168 hours were online, giving 90% uptime. The first sighting by Rust Data Lab was on 3 October 2026.

Wipe schedule

When does ClubHouse wipe, and how often?

The record holds too few of ClubHouse's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 11 hours ago.

How does ClubHouse look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. 6 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 4 when it didn't hold.

Lists and tags

What should you understand from the tags ClubHouse carries?

These are the tags ClubHouse makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does ClubHouse appear in?

The Rust Data Lab lists that include ClubHouse are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does ClubHouse hold among Rust servers?

Player hours over the last week put ClubHouse at #7,254, inside the top 33% of ranked servers.

How full is ClubHouse right now?

The last recorded sighting of ClubHouse was 35 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.

How to join

What steps get you onto ClubHouse?

In Rust, press F1 and enter client.connect 91.214.125.125:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players It has 4 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.