Rust Data LabData lab · live
Live readings Servers11,824 Players96,179 Populated3,864 Fresh wipes · 3h529 Sampled every 5 min

Element card · group PvE · atomic number 5,070, its rank

BunnieBee's

Online 91.229.114.137:28083 checked 11m ago

quad moddedoxidepvesoftcore
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 3
Rank · atomic number#5,070top 23%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 23% of all ranked servers, and #320 of the quad servers (top 38%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 43 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 02:42 UTC26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ba Bates Legend -… 3
    Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. NA · quad · monthly · 2 on average 3/ 50
  2. 2 Au AUSSIE MAFIA P… 1
    AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN OC · quad · monthly · 2 on average 1/ 50
  3. 3 Ca Casual PVE Sve… 3
    Casual PVE Svenska Krigare EU · quad · 1 on average 3/ 20
  4. 4 No Noob Friendly … 2
    Noob Friendly PVE Server EU · quad · monthly · 1 on average 2/ 100
  5. 5 Re Reforged Hybri… 24
    Reforged Hybrid | PvE/PvP Zones | Zombies | Events NA · quad · monthly · 20 on average 24/ 140
  6. 6 Ba BattleZone.gg … 2
    BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab NA · quad · monthly · 4 on average 2/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on BunnieBee's?

BunnieBee's runs a procedural map of size 3,500 with seed 2021; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on BunnieBee's?

Nothing in the name of BunnieBee's gives a gather rate. You get up to 4 players per group (quad). Play runs as softcore, Facepunch's softer mode: part of your loot stays with you. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts BunnieBee's?

The region code of BunnieBee's is us5, and no region is published. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 91.229.114.137:28083 is the address it uses.

Which Rust version is BunnieBee's on?

On Linux, BunnieBee's is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is BunnieBee's for staying online?

Right now, BunnieBee's is reachable. According to the uptime it reports, the last restart was about 18 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 2 October 2026.

Does BunnieBee's hold a steady performance?

In the last 48 hours, it averaged 111 server fps, with a low of 80. The maximum entity count was 73,859, covering buildings, deployables and all else in the world. Up to 2,630 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on BunnieBee's, and at what time?

The record holds too few of BunnieBee's's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 18 hours ago.

How does BunnieBee's look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 3 players. 43 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on BunnieBee's?

These are the tags BunnieBee's makes public for the server browser to read: gmsoftcore (Game mode): The rules are softcore, which is easier; mp100 (Max players): Player slots: 100; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rus5 (Region code): Region code: us5; ^s (Softcore): Die here and you keep some inventory: that is Facepunch's softcore mode; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does BunnieBee's come up?

You will find BunnieBee's on the following Rust Data Lab lists: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

Who is behind BunnieBee's?

The joinmyga.me hostname BunnieBee's publishes also appears on 18 other servers we track, so the same operator most likely runs them.

Population

Against other Rust servers, where does BunnieBee's place?

BunnieBee's sits at #5,070 for seven-day player hours, placing it in the top 23% of ranked servers. The quad ranking puts it at #320.

What does the current player count on BunnieBee's tell you?

BunnieBee's currently shows 0 players across 100 slots. A seven-day sample gives 0 players on average and 3 at the top. Peak time in the past 48 hours: 22:00 UTC, when the average was 2 players.

Connection

What is the way to join BunnieBee's?

In Rust, press F1 and enter client.connect 91.229.114.137:28083. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^p,^s,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The rules are softcore, which is easier.
mp100
Max players Player slots: 100.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rus5
Region code Region code: us5.

Difficulty

^s
Softcore Die here and you keep some inventory: that is Facepunch's softcore mode.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.