Rust Data LabData lab · live
Live readings Servers11,888 Players103,803 Populated3,995 Fresh wipes · 3h419 Sampled every 5 min

Element card · group PvE · atomic number 4,934, its rank

[EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C

Online 194.69.160.88:28015 checked 6m ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 4
Rank · atomic number#4,934top 22%
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:07 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

The map on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is procedural at size 3,000 with seed 100, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

How is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C configured, and what rules apply?

The name of [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C carries no gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server details

In what location does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C sit?

Its name points to Europe and its region code is uk1, though [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C publishes no region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 194.69.160.88:28015.

On what Rust version does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C operate?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C uses. The protocol must match for you to join; Steam will update your game.

How reliably does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C stay online?

Right now, [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is reachable. According to the uptime it reports, the last restart was about 4 hours ago. For the last 7 full days, 152 of 168 hours were online, giving 90% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C known for smooth running?

Server fps averaged 60 over the last 48 hours, with 55 as the lowest. The maximum entity count was 89,864, covering buildings, deployables and all else in the world. Up to 4,841 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

Once a month is all [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 12 hours ago. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C involve?

At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 31 hours in.

Lists and tags

Which meanings sit behind the tags on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

These are the tags [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $ruk1 (Region code): The server's code for its region is uk1; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): The threat comes from the world, not from other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C come up?

The Rust Data Lab lists that include [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C are: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

Sharing its joinmyga.me hostname with 18 other servers we track, [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C is most likely run by the same operator as those.

Player numbers

Against other Rust servers, where does [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C place?

The seven-day player-hours table has [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C at #4,934, in the top 22% of ranked servers.

How full is [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C right now?

Of 100 slots, 0 are taken on [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C right now. The week's figures average 0 players and top out at 4. The busiest point in the last 48 hours came at 16:00 UTC, averaging 2 players.

Connection

How can you connect to [EU] Rising World of Rust / Event / Skill Tree / Heli Tower / C?

Open the console with F1 in Rust and type client.connect 194.69.160.88:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^z,^y,^p,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$ruk1
Region code The server's code for its region is uk1.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.