Rust Data LabData lab · live
Live readings Servers11,610 Players35,756 Populated2,903 Fresh wipes · 3h67 Sampled every 5 min

Element card · group Vanilla · atomic number 15,220, its rank

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21

Online 91.229.114.185:28015 checked 9m ago

2x quad biweekly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak 1
Rank · atomic number#15,220top 68%
Last wipe6d agobiweekly schedule
Next wipe11hWed 28 Oct, 18:01 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, and #619 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Wednesday 28 October, 18:01 UTC, in 11h. Every Wednesday at 18:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 11hWed 28 Oct, 18:01 UTC
  2. 7d 11hWed 4 Nov, 18:01 UTC
  3. 8d 12hThu 5 Nov, 19:00 UTCFW
  4. 14d 11hWed 11 Nov, 18:01 UTC
  5. 21d 11hWed 18 Nov, 18:01 UTC
  6. 28d 11hWed 25 Nov, 18:01 UTC
  7. 35d 11hWed 2 Dec, 18:01 UTC
  8. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:01 UTC6d ago 1 – running 0
Wed 14 Oct, 18:02 UTC13d ago 1 halved by day 3 7 days 0
Wed 7 Oct, 18:20 UTC20d ago 0 – 7 days 0
Thu 1 Oct, 18:20 UTC FW26d ago 1 halved by day 1 6 days 0
Wed 30 Sep, 18:01 UTC27d ago 1 – 1 days 0
Wed 23 Sep, 18:01 UTC34d ago 0 – 7 days 0
Wed 16 Sep, 18:03 UTC41d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Su SURVIVORS.GG #… 26
    SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 quad · 2x · biweekly · 162 on average 26/ 200
  2. 2 Ac AceRust.com 2x… 3
    AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs NA · quad · 2x · biweekly · 2 on average 3/ 150
  3. 3 Da DadCore US Bi-… 1
    DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep NA · quad · 2x · biweekly · 2 on average 1/ 200
  4. 4 Ma [RU] MAALVI RU… 0
    [RU] MAALVI RUST | X2 EU · quad · 2x · biweekly · 1 on average 0/ 100
  5. 5 Fr Free Fields 2x… 1
    Free Fields 2x | Noob Friendly EU · quad · 2x · biweekly · 1 on average 1/ 100
  6. 6 Th The Green 2.0 … 4
    The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W NA · quad · 2x · biweekly · 3 on average 4/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

Custom map on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, size 3,500: the map file is published, so this page offers it for download.

What settings and rules apply on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 carries a 2x gather rate, as its name states. A group can hold 4 players at most (quad). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.

Server facts

Which location is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 based in?

Nothing about a region is published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. Rust Data Lab shows a server's stated location, not a verified position of the machine. 91.229.114.185:28015 is the address it uses.

On what Rust version does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 operate?

Rust network protocol 2635 and build 168909 on Linux is what » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 uses. The protocol must match for you to join; Steam will update your game.

How dependable is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 for staying online?

Right now, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is reachable. About 21 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 known for smooth running?

Server fps averaged 30 over the last 48 hours, with 30 as the lowest. Buildings, deployables and everything else in the world added up to as many as 59,007 entities. Up to 2,679 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 runs on a wipe rhythm of every Wednesday at 18:01 UTC. On Wednesday 28 October at 18:01 UTC the next wipe falls due. The world it is running now dates from 6 days 12 hours ago. Wipes every two weeks are what its tags set out.

What does a typical wipe day on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.

Tags, lists

What should you understand from the tags » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 carries?

gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 is the slot count; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 come up?

The Rust Data Lab lists that include » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 are: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Who operates » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

The projectgaming.gg hostname » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 publishes also appears on 7 other servers we track, so the same operator most likely runs them.

Player counts

Against other Rust servers, where does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 place?

The seven-day player-hours table has » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 at #15,220, in the top 68% of ranked servers. The quad ranking puts it at #619.

What does the current player count on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 tell you?

Of 150 slots, 0 are taken on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 right now. A seven-day sample gives 0 players on average and 1 at the top.

Getting on

How can you connect to » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

You can connect by pressing F1 in Rust and entering client.connect 91.229.114.185:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/aQyFjvnPXx.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 is the slot count.
ts4
Group limit The team limit is 4.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.