Element card · group Vanilla · atomic number 15,220, its rank
» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21
Online 91.229.114.185:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers, and #619 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Wednesday 28 October, 18:01 UTC, in 11h. Every Wednesday at 18:01 UTC · high confidence
Coming wipes
- 11hWed 28 Oct, 18:01 UTC
- 7d 11hWed 4 Nov, 18:01 UTC
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 14d 11hWed 11 Nov, 18:01 UTC
- 21d 11hWed 18 Nov, 18:01 UTC
- 28d 11hWed 25 Nov, 18:01 UTC
- 35d 11hWed 2 Dec, 18:01 UTC
- 36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 18:01 UTC6d ago | 1 | – | running | 0 |
| Wed 14 Oct, 18:02 UTC13d ago | 1 | halved by day 3 | 7 days | 0 |
| Wed 7 Oct, 18:20 UTC20d ago | 0 | – | 7 days | 0 |
| Thu 1 Oct, 18:20 UTC FW26d ago | 1 | halved by day 1 | 6 days | 0 |
| Wed 30 Sep, 18:01 UTC27d ago | 1 | – | 1 days | 0 |
| Wed 23 Sep, 18:01 UTC34d ago | 0 | – | 7 days | 0 |
| Wed 16 Sep, 18:03 UTC41d ago | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
Custom map on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, size 3,500: the map file is published, so this page offers it for download.
What settings and rules apply on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 carries a 2x gather rate, as its name states. A group can hold 4 players at most (quad). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The server describes itself as vanilla: facepunch's game, with no altered rates, kits or rules. VAC is on, Valve's anti-cheat.
Server facts
Which location is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 based in?
Nothing about a region is published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. Rust Data Lab shows a server's stated location, not a verified position of the machine. 91.229.114.185:28015 is the address it uses.
On what Rust version does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 operate?
Rust network protocol 2635 and build 168909 on Linux is what » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 uses. The protocol must match for you to join; Steam will update your game.
How dependable is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 for staying online?
Right now, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is reachable. About 21 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 known for smooth running?
Server fps averaged 30 over the last 48 hours, with 30 as the lowest. Buildings, deployables and everything else in the world added up to as many as 59,007 entities. Up to 2,679 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
What is the wiping pattern on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 runs on a wipe rhythm of every Wednesday at 18:01 UTC. On Wednesday 28 October at 18:01 UTC the next wipe falls due. The world it is running now dates from 6 days 12 hours ago. Wipes every two weeks are what its tags set out.
What does a typical wipe day on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 involve?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 1 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.
Tags, lists
What should you understand from the tags » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 carries?
gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 is the slot count; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 come up?
The Rust Data Lab lists that include » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 are: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
Who operates » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
The projectgaming.gg hostname » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 publishes also appears on 7 other servers we track, so the same operator most likely runs them.
Player counts
Against other Rust servers, where does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 place?
The seven-day player-hours table has » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 at #15,220, in the top 68% of ranked servers. The quad ranking puts it at #619.
What does the current player count on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 tell you?
Of 150 slots, 0 are taken on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 right now. A seven-day sample gives 0 players on average and 1 at the top.
Getting on
How can you connect to » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
You can connect by pressing F1 in Rust and entering client.connect 91.229.114.185:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/aQyFjvnPXx.
