Rust Data LabData lab · live
Live readings Servers11,683 Players54,666 Populated3,397 Fresh wipes · 3h92 Sampled every 5 min

Element card · group PvE · atomic number 1,822, its rank

RGN 100000x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.68:28047 checked 11m ago

100000x weekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average3peak 11
Rank · atomic number#1,822top 8% · #281 in NA
Last wipe5d agoweekly schedule
Next wipe1d 7hThu 29 Oct, 17:10 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02.557.51011:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:10 UTC, in 1d 7h. Every Thursday at 17:10 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak9players, last three wipes
crowd held80%else halves by day 4

Coming wipes

  1. 1d 7hThu 29 Oct, 17:10 UTC
  2. 8d 8hThu 5 Nov, 19:00 UTCFW
  3. 15d 7hThu 12 Nov, 17:10 UTC
  4. 22d 7hThu 19 Nov, 17:10 UTC
  5. 29d 7hThu 26 Nov, 17:10 UTC
  6. 36d 8hThu 3 Dec, 19:00 UTCFW
  7. 43d 7hThu 10 Dec, 17:10 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:10 UTC5d ago 11 – running 3
Thu 15 Oct, 17:29 UTC12d ago 9 held half 7 days 4
Thu 8 Oct, 17:10 UTC19d ago 7 held half 7 days 3
Thu 1 Oct, 17:24 UTC FW26d ago 8 held half 7 days 1
Fri 25 Sep, 20:38 UTC32d ago 7 held half 5.9 days 0
Thu 17 Sep, 17:10 UTC40d ago 9 halved by day 4 8.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

A procedural map of size 3,000 with seed 1393169208 runs on RGN 100000x PvE [Events|Purge|Zombies|SkillTree], generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: RustGamingNation Procedural.

What settings and rules apply on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

RGN 100000x PvE [Events|Purge|Zombies|SkillTree] carries a 100000x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

In North America, with the NA tag, is where RGN 100000x PvE [Events|Purge|Zombies|SkillTree] lists itself, and the region code it gives is us5. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 91.229.114.68:28047.

What Rust version does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] currently run?

Rust network protocol 2635 and build 168909 on Linux is what RGN 100000x PvE [Events|Purge|Zombies|SkillTree] uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] stay up, and how reliable is its uptime?

RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is live as of now. According to the uptime it reports, the last restart was about 7 hours ago. It was online for 162 of 168 hours in the last 7 full days, which is 96% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] hold a steady performance?

Server fps averaged 56 over the last 48 hours, with 8 as the lowest. The entity count reached 83,278, including buildings, deployables and all other world items. Up to 4,477 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on RGN 100000x PvE [Events|Purge|Zombies|SkillTree], and at what time?

The wipe rhythm for RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:10 UTC. The wipe after this one is due on Thursday 29 October at 17:10 UTC. 5 days 16 hours ago the current world was made. Its tags carry a weekly wipe schedule.

On RGN 100000x PvE [Events|Purge|Zombies|SkillTree], what happens when wipe day arrives?

Recent wipes on average reached 9 players at their busiest. The latest wipe's peak fell 44 hours after it began. Half that peak was held until the next wipe in 80% of recent wipes. Where it did not hold, the crowd dropped below half by day 4.

Lists and tags

What should you understand from the tags RGN 100000x PvE [Events|Purge|Zombies|SkillTree] carries?

The game's server browser reads the tags RGN 100000x PvE [Events|Purge|Zombies|SkillTree] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $rus5 (Region code): Region code: us5; ^w (Weekly): It wipes weekly; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] appear in?

The Rust Data Lab lists that include RGN 100000x PvE [Events|Purge|Zombies|SkillTree] are: Rust gather rate: more than 10x, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Player numbers

Against other Rust servers, where does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] place?

RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is #1,822 on seven-day player hours, #281 in North America, and in the top 8% of all ranked servers.

How many players does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] have at the moment?

Of 100 slots, 1 are taken on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] right now. The week's figures average 3 players and top out at 11. The busiest point in the last 48 hours came at 16:00 UTC, averaging 9 players.

How to join

How can you connect to RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

In Rust, press F1 and enter client.connect 91.229.114.68:28047. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://rustgamingnation.com/.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.