Element card · group PvE · atomic number 1,822, its rank
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28047 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:10 UTC, in 1d 7h. Every Thursday at 17:10 UTC · high confidence
Coming wipes
- 1d 7hThu 29 Oct, 17:10 UTC
- 8d 8hThu 5 Nov, 19:00 UTCFW
- 15d 7hThu 12 Nov, 17:10 UTC
- 22d 7hThu 19 Nov, 17:10 UTC
- 29d 7hThu 26 Nov, 17:10 UTC
- 36d 8hThu 3 Dec, 19:00 UTCFW
- 43d 7hThu 10 Dec, 17:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:10 UTC5d ago | 11 | – | running | 3 |
| Thu 15 Oct, 17:29 UTC12d ago | 9 | held half | 7 days | 4 |
| Thu 8 Oct, 17:10 UTC19d ago | 7 | held half | 7 days | 3 |
| Thu 1 Oct, 17:24 UTC FW26d ago | 8 | held half | 7 days | 1 |
| Fri 25 Sep, 20:38 UTC32d ago | 7 | held half | 5.9 days | 0 |
| Thu 17 Sep, 17:10 UTC40d ago | 9 | halved by day 4 | 8.1 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map of size 3,000 with seed 1393169208 runs on RGN 100000x PvE [Events|Purge|Zombies|SkillTree], generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: RustGamingNation Procedural.
What settings and rules apply on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] carries a 100000x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?
In North America, with the NA tag, is where RGN 100000x PvE [Events|Purge|Zombies|SkillTree] lists itself, and the region code it gives is us5. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 91.229.114.68:28047.
What Rust version does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] currently run?
Rust network protocol 2635 and build 168909 on Linux is what RGN 100000x PvE [Events|Purge|Zombies|SkillTree] uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] stay up, and how reliable is its uptime?
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is live as of now. According to the uptime it reports, the last restart was about 7 hours ago. It was online for 162 of 168 hours in the last 7 full days, which is 96% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] hold a steady performance?
Server fps averaged 56 over the last 48 hours, with 8 as the lowest. The entity count reached 83,278, including buildings, deployables and all other world items. Up to 4,477 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
How often does a wipe happen on RGN 100000x PvE [Events|Purge|Zombies|SkillTree], and at what time?
The wipe rhythm for RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is every Thursday at 17:10 UTC. The wipe after this one is due on Thursday 29 October at 17:10 UTC. 5 days 16 hours ago the current world was made. Its tags carry a weekly wipe schedule.
On RGN 100000x PvE [Events|Purge|Zombies|SkillTree], what happens when wipe day arrives?
Recent wipes on average reached 9 players at their busiest. The latest wipe's peak fell 44 hours after it began. Half that peak was held until the next wipe in 80% of recent wipes. Where it did not hold, the crowd dropped below half by day 4.
Lists and tags
What should you understand from the tags RGN 100000x PvE [Events|Purge|Zombies|SkillTree] carries?
The game's server browser reads the tags RGN 100000x PvE [Events|Purge|Zombies|SkillTree] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $rus5 (Region code): Region code: us5; ^w (Weekly): It wipes weekly; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] appear in?
The Rust Data Lab lists that include RGN 100000x PvE [Events|Purge|Zombies|SkillTree] are: Rust gather rate: more than 10x, Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Player numbers
Against other Rust servers, where does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] place?
RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is #1,822 on seven-day player hours, #281 in North America, and in the top 8% of all ranked servers.
How many players does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] have at the moment?
Of 100 slots, 1 are taken on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] right now. The week's figures average 3 players and top out at 11. The busiest point in the last 48 hours came at 16:00 UTC, averaging 9 players.
How to join
How can you connect to RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?
In Rust, press F1 and enter client.connect 91.229.114.68:28047. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://rustgamingnation.com/.
