Element card · group Modded · atomic number 15,326, its rank
RandomRaids local test
Offline 91.244.71.120:28115 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:06 UTC11d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on RandomRaids local test?
A procedural map runs on RandomRaids local test, generated by the game.
What settings and rules apply on RandomRaids local test?
The name of RandomRaids local test carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
Which location is RandomRaids local test based in?
No region is published by RandomRaids local test. Rust Data Lab shows a server's stated location, not a verified position of the machine. 91.244.71.120:28115 is the address it uses.
What Rust version does RandomRaids local test currently run?
Rust network protocol 2634 and build 167781 on Windows is what RandomRaids local test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is RandomRaids local test for staying online?
Right now RandomRaids local test is offline, with its last appearance 5 days 6 hours ago. For the last 7 full days, 1 of 168 hours were online, giving 1% uptime. The first sighting by Rust Data Lab was on 17 October 2026.
Wipe schedule
When does RandomRaids local test wipe, and how often?
RandomRaids local test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 5 hours ago.
Where it appears
How should you read the tags on RandomRaids local test?
The game's server browser reads the tags RandomRaids local test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does RandomRaids local test come up?
These themed Rust Data Lab lists carry RandomRaids local test: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does RandomRaids local test compare with other servers in the rankings?
The seven-day player-hours table has RandomRaids local test at #15,326, in the top 69% of ranked servers.
How full is RandomRaids local test right now?
The last recorded sighting of RandomRaids local test was 5 days 6 hours ago, and it is offline now. The seven-day average for this server is 0 players.
How to join
How can you connect to RandomRaids local test?
You can connect by pressing F1 in Rust and entering client.connect 91.244.71.120:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.