Element card · group Modded · atomic number 13,514, its rank
ServerDevServer
Offline 91.245.44.75:28017 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 21:09 UTC5d ago | 1 | – | running | 1 |
| Mon 19 Oct, 14:41 UTC8d ago | 1 | – | 2.3 days | 1 |
| Fri 16 Oct, 18:50 UTC11d ago | 1 | – | 2.8 days | 1 |
| Thu 15 Oct, 15:23 UTC12d ago | 1 | – | 1.1 days | 1 |
| Sun 11 Oct, 05:19 UTC16d ago | 1 | – | 4.4 days | 1 |
| Sat 10 Oct, 09:28 UTC17d ago | 1 | – | 0.8 days | 1 |
| Fri 9 Oct, 21:27 UTC17d ago | 1 | – | 0.5 days | 2 |
| Thu 8 Oct, 00:11 UTC19d ago | 2 | – | 1.9 days | 0 |
| Wed 7 Oct, 00:14 UTC20d ago | 3 | – | 1 days | 1 |
| Mon 5 Oct, 23:13 UTC21d ago | 3 | – | 1 days | 1 |
| Sun 4 Oct, 05:05 UTC23d ago | 2 | – | 1.8 days | 0 |
| Wed 30 Sep, 14:59 UTC27d ago | 1 | held half | 3.6 days | 0 |
| Tue 29 Sep, 13:49 UTC28d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 08:55 UTC29d ago | 2 | – | 1.2 days | 0 |
| Sun 27 Sep, 09:50 UTC30d ago | 2 | – | 1 days | 0 |
| Sat 26 Sep, 07:17 UTC31d ago | 1 | – | 1.1 days | 1 |
| Fri 25 Sep, 09:47 UTC32d ago | 1 | – | 0.9 days | 0 |
| Wed 23 Sep, 07:09 UTC34d ago | 1 | – | 2.1 days | 0 |
| Tue 22 Sep, 06:23 UTC35d ago | 1 | – | 1 days | 1 |
| Sun 20 Sep, 14:37 UTC37d ago | 1 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on ServerDevServer?
The map on ServerDevServer is procedural at size 5,000 with seed 543625, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: discord.gg/atlasrust.
What rules has ServerDevServer set, and what settings are in force?
No gather rate appears in the name of ServerDevServer. Groups top out at 30 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is disabled.
Server facts
In what location does ServerDevServer sit?
No region is published by ServerDevServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 91.245.44.75:28017 is the address it uses.
On what Rust version does ServerDevServer operate?
On Windows, ServerDevServer is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
Does ServerDevServer stay up, and how reliable is its uptime?
Right now ServerDevServer is offline, with its last appearance 5 days 20 hours ago. It was online for 3 of 168 hours in the last 7 full days, which is 2% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
What is the wiping pattern on ServerDevServer?
There is no next wipe to predict for ServerDevServer, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 22 hours ago.
What does a typical wipe day on ServerDevServer involve?
At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
Tags, lists
How should you read the tags on ServerDevServer?
The game's server browser reads the tags ServerDevServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts30 (Group limit): No team may exceed 30; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does ServerDevServer come up?
You will find ServerDevServer on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
What position does ServerDevServer hold among Rust servers?
The seven-day player-hours table has ServerDevServer at #13,514, in the top 61% of ranked servers.
How full is ServerDevServer right now?
The last recorded sighting of ServerDevServer was 5 days 20 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.
Connection
How can you connect to ServerDevServer?
You can connect by pressing F1 in Rust and entering client.connect 91.245.44.75:28017, or by pressing Launch Rust here, which starts the game through Steam and joins for you.