Rust Data LabData lab · live
Live readings Servers11,632 Players38,377 Populated2,983 Fresh wipes · 3h103 Sampled every 5 min

Element card · group Modded · atomic number 10,140, its rank

Vitality Local LiveTest

Offline 91.245.44.75:28018 checked 9h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,140top 46%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123407:0015:0022:0006:0013:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct21 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 12:41 UTC6d ago 1 – running 0
Thu 15 Oct, 12:50 UTC12d ago 1 – 6 days 0
Wed 14 Oct, 18:26 UTC13d ago 1 – 0.8 days 0
Sun 11 Oct, 03:29 UTC17d ago 1 held half 3.6 days 1
Sat 10 Oct, 08:08 UTC17d ago 1 – 0.8 days 0
Fri 9 Oct, 22:26 UTC18d ago 1 – 0.4 days 1
Wed 30 Sep, 11:49 UTC27d ago 2 – 9.4 days 1
Tue 29 Sep, 09:38 UTC28d ago 2 – 1.1 days 0
Mon 28 Sep, 14:40 UTC29d ago 2 – 0.8 days 0
Sun 27 Sep, 10:26 UTC30d ago 1 – 1.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Vitality Local LiveTest?

Generated by the game, the map on Vitality Local LiveTest is procedural.

What settings and rules apply on Vitality Local LiveTest?

The name of Vitality Local LiveTest carries no gather rate. Groups top out at 32 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.

Server facts

In what location does Vitality Local LiveTest sit?

No region is published by Vitality Local LiveTest. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 91.245.44.75:28018.

What Rust version does Vitality Local LiveTest currently run?

On Windows, Vitality Local LiveTest is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Vitality Local LiveTest for staying online?

Right now Vitality Local LiveTest is offline, with its last appearance 9 hours ago. It was online for 88 of 168 hours in the last 7 full days, which is 52% uptime. It first appeared to Rust Data Lab on 16 September 2026.

Wipe schedule

When does Vitality Local LiveTest wipe, and how often?

No next wipe can be predicted on Vitality Local LiveTest: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 12 days 18 hours ago the current world was made.

How does Vitality Local LiveTest look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

Which meanings sit behind the tags on Vitality Local LiveTest?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts32 (Group limit): Teams cap at 32 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Vitality Local LiveTest publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Vitality Local LiveTest come up?

These themed Rust Data Lab lists carry Vitality Local LiveTest: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does Vitality Local LiveTest hold among Rust servers?

Vitality Local LiveTest sits at #10,140 for seven-day player hours, placing it in the top 46% of ranked servers.

How full is Vitality Local LiveTest right now?

Vitality Local LiveTest is offline at the moment; the last sighting was 9 hours ago. The week's figures average 0 players and top out at 1.

How to join

What is the way to join Vitality Local LiveTest?

Open the console with F1 in Rust and type client.connect 91.245.44.75:28018. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts32
Group limit Teams cap at 32 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.