Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Modded · atomic number 15,823, its rank

King's Carbon Server

Offline 91.55.65.215:28017 checked 25d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 69 0% full Room to join
7-day average0peak –
Rank · atomic number#15,823top 70%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 36
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 36/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 10
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 10/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 44
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 44/ 700
  6. 6 Ru RustSpain.com … 182
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 182/ 215

Quick answers

from the figures on this page

Map and rules

What map is in play on King's Carbon Server?

A procedural map runs on King's Carbon Server, generated by the game.

What settings and rules apply on King's Carbon Server?

No gather rate appears in the name of King's Carbon Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

About the server

In what location does King's Carbon Server sit?

No region is published by King's Carbon Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 91.55.65.215:28017.

On what Rust version does King's Carbon Server operate?

On Windows, King's Carbon Server is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.

Does King's Carbon Server stay up, and how reliable is its uptime?

Right now King's Carbon Server is offline, with its last appearance 25 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on King's Carbon Server?

Too few wipes are on record for King's Carbon Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 30 days 8 hours ago.

Lists and tags

What should you understand from the tags King's Carbon Server carries?

The game's server browser reads the tags King's Carbon Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp69 (Max players): 69 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does King's Carbon Server come up?

The Rust Data Lab lists that include King's Carbon Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does King's Carbon Server compare with other servers in the rankings?

Player hours over the last week put King's Carbon Server at #15,823, inside the top 70% of ranked servers.

What does the current player count on King's Carbon Server tell you?

No live signal from King's Carbon Server right now, which was last seen 25 days 11 hours ago.

How to join

How can you connect to King's Carbon Server?

You can connect by pressing F1 in Rust and entering client.connect 91.55.65.215:28017, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp69,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp69
Max players 69 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.