Rust Data LabData lab · live
Live readings Servers11,596 Players34,156 Populated2,853 Fresh wipes · 3h62 Sampled every 5 min

Element card · group Modded · atomic number 15,316, its rank

King's Carbon Server

Offline 91.55.76.2:28017 checked 33d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 69 0% full Room to join
7-day average0peak –
Rank · atomic number#15,316top 69%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 10:01 UTC34d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 0
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Quick answers

from the figures on this page

Map and rules

What map is in play on King's Carbon Server?

Generated by the game, the map on King's Carbon Server is procedural.

What rules has King's Carbon Server set, and what settings are in force?

No gather rate appears in the name of King's Carbon Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is King's Carbon Server based in?

Nothing about a region is published by King's Carbon Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 91.55.76.2:28017 is the address it uses.

Which Rust version is King's Carbon Server on?

Rust network protocol 2633 and build 165217 on Windows is what King's Carbon Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is King's Carbon Server for staying online?

Right now King's Carbon Server is offline, with its last appearance 33 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Wipe schedule

What is the wiping pattern on King's Carbon Server?

King's Carbon Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 34 days 19 hours ago the current world was made.

How does King's Carbon Server look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on King's Carbon Server?

These are the tags King's Carbon Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp69 (Max players): Player slots: 69; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does King's Carbon Server appear in?

You will find King's Carbon Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does King's Carbon Server hold among Rust servers?

King's Carbon Server sits at #15,316 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is King's Carbon Server right now?

King's Carbon Server is offline at the moment; the last sighting was 33 days 11 hours ago.

Getting on

What steps get you onto King's Carbon Server?

Open the console with F1 in Rust and type client.connect 91.55.76.2:28017. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp69,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp69
Max players Player slots: 69.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build It runs build 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.