Element card · group Modded · atomic number 16,685, its rank
RustMinds Dev
Offline 91.62.133.37:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on RustMinds Dev?
The map on RustMinds Dev is procedural, made by the game.
What rules has RustMinds Dev set, and what settings are in force?
The name of RustMinds Dev carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts RustMinds Dev?
No region is published by RustMinds Dev. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 91.62.133.37:28015.
What Rust version does RustMinds Dev currently run?
On Windows, RustMinds Dev is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does RustMinds Dev stay online?
Right now RustMinds Dev is offline, with its last appearance 27 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 27 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on RustMinds Dev, and at what time?
RustMinds Dev's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 22 hours ago.
Lists and tags
How should you read the tags on RustMinds Dev?
These are the tags RustMinds Dev makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does RustMinds Dev appear in?
The Rust Data Lab lists that include RustMinds Dev are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does RustMinds Dev hold among Rust servers?
Player hours over the last week put RustMinds Dev at #16,685, inside the top 70% of ranked servers.
How many players does RustMinds Dev have at the moment?
The last recorded sighting of RustMinds Dev was 27 days 19 hours ago, and it is offline now.
Connection
What steps get you onto RustMinds Dev?
In Rust, press F1 and enter client.connect 91.62.133.37:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.