Rust Data LabData lab · live
Live readings Servers11,630 Players38,873 Populated2,981 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Modded · atomic number 15,346, its rank

Carbon Test Server

Offline 91.67.161.216:28015 checked 14d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,346top 71%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct10 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 13 OctSun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:37 UTC14d ago 1 – running 1
Sun 4 Oct, 12:49 UTC23d ago 1 halved by day 2 9 days 1
Sat 3 Oct, 09:16 UTC24d ago 2 – 1.1 days 0
Wed 30 Sep, 23:08 UTC27d ago 0 – 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 108
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Quick answers

from the figures on this page

Settings and map

What map is in play on Carbon Test Server?

Carbon Test Server runs a procedural map of size 1,000 with seed 921410901; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Carbon Test Server configured, and what rules apply?

The name of Carbon Test Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server facts

In what location does Carbon Test Server sit?

No region is published by Carbon Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 91.67.161.216:28015 is the address it uses.

On what Rust version does Carbon Test Server operate?

Rust network protocol 2634 and build 167781 on Windows is what Carbon Test Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does Carbon Test Server stay online?

Carbon Test Server is not online at the moment; the last sighting was 14 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Carbon Test Server, and at what time?

There is no next wipe to predict for Carbon Test Server, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 17 hours ago.

What does a typical wipe day on Carbon Test Server involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.

Tags, lists

What should you understand from the tags Carbon Test Server carries?

The game's server browser reads the tags Carbon Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Carbon Test Server come up?

You will find Carbon Test Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does Carbon Test Server compare with other servers in the rankings?

Player hours over the last week put Carbon Test Server at #15,346, inside the top 71% of ranked servers.

How many players does Carbon Test Server have at the moment?

Carbon Test Server is offline at the moment; the last sighting was 14 days 16 hours ago.

Getting on

How can you connect to Carbon Test Server?

You can connect by pressing F1 in Rust and entering client.connect 91.67.161.216:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.