Element card · group Modded
My Rust Server
Offline 91.78.88.108:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on My Rust Server?
The map on My Rust Server is procedural, made by the game.
What settings and rules apply on My Rust Server?
No gather rate appears in the name of My Rust Server. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
Which location is My Rust Server based in?
There is no region on record for My Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 91.78.88.108:28015 is the address it uses.
What Rust version does My Rust Server currently run?
Rust network protocol 2633 and build 163794 on Windows is what My Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is My Rust Server for staying online?
My Rust Server is not online at the moment; the last sighting was 44 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
What is the wiping pattern on My Rust Server?
My Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 45 days 13 hours ago.
Lists and tags
How should you read the tags on My Rust Server?
The game's server browser reads the tags My Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does My Rust Server come up?
The Rust Data Lab lists that include My Rust Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How many players does My Rust Server have at the moment?
No live signal from My Rust Server right now, which was last seen 44 days 19 hours ago.
Getting on
How can you connect to My Rust Server?
Open the console with F1 in Rust and type client.connect 91.78.88.108:28015. The Launch Rust button on this page does the same job through Steam.