Element card · group Modded · atomic number 15,432, its rank
TEST SERVER
Offline 91.83.37.21:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on TEST SERVER?
The map on TEST SERVER is procedural, made by the game.
What rules has TEST SERVER set, and what settings are in force?
Nothing in the name of TEST SERVER gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.
Server details
In what location does TEST SERVER sit?
There is no region on record for TEST SERVER. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 91.83.37.21:28015.
On what Rust version does TEST SERVER operate?
Rust network protocol 2635 and build 167781 on Windows is what TEST SERVER uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TEST SERVER stay up, and how reliable is its uptime?
TEST SERVER is not online at the moment; the last sighting was 2 days 19 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on TEST SERVER?
Too few wipes are on record for TEST SERVER to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 11 days 2 hours ago the current world was made.
Where it appears
How should you read the tags on TEST SERVER?
gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list TEST SERVER publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does TEST SERVER appear in?
You will find TEST SERVER on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
Against other Rust servers, where does TEST SERVER place?
Player hours over the last week put TEST SERVER at #15,432, inside the top 69% of ranked servers.
What does the current player count on TEST SERVER tell you?
The last recorded sighting of TEST SERVER was 2 days 19 hours ago, and it is offline now. The seven-day average for this server is 0 players.
How to join
What steps get you onto TEST SERVER?
Open the console with F1 in Rust and type client.connect 91.83.37.21:28015. The Launch Rust button on this page does the same job through Steam.