Rust Data LabData lab · live
Live readings Servers11,697 Players44,561 Populated3,120 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Modded · atomic number 4,866, its rank

Dutch WildLands PVE | Raidable Bases | Events | SkillTree

Online 91.98.186.106:28080 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak 3
Rank · atomic number#4,866top 22%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5202:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:44 UTC16d ago 2 – running 1
Wed 7 Oct, 19:13 UTC21d ago 2 halved by day 2 5.1 days 0
Sat 3 Oct, 17:07 UTC25d ago 2 held half 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 38
    ShockRust | Blue | NoLimit no group limit · 155 on average 38/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 135
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135/ 100
  3. 3 Re RETRO RUST #1 … 40
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 40/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 34
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 34/ 700
  5. 5 Ru RustSpain.com … 7
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

The map on Dutch WildLands PVE | Raidable Bases | Events | SkillTree is procedural at size 4,250 with seed 603079722, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Dutch WildLands PVE | Raidable Bases | Events | SkillTree set, and what settings are in force?

Nothing in the name of Dutch WildLands PVE | Raidable Bases | Events | SkillTree gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does Dutch WildLands PVE | Raidable Bases | Events | SkillTree sit?

There is no region on record for Dutch WildLands PVE | Raidable Bases | Events | SkillTree. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 91.98.186.106:28080.

What Rust version does Dutch WildLands PVE | Raidable Bases | Events | SkillTree currently run?

Rust network protocol 2635 and build 168909 on Windows is what Dutch WildLands PVE | Raidable Bases | Events | SkillTree uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Dutch WildLands PVE | Raidable Bases | Events | SkillTree stay online?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree is live as of now. The uptime it reports suggests it restarted roughly 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does Dutch WildLands PVE | Raidable Bases | Events | SkillTree hold a steady performance?

The last 48 hours show an average of 67 server fps and a minimum of 43. The maximum entity count was 128,049, covering buildings, deployables and all else in the world. Memory use peaked at 4,267 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

When does Dutch WildLands PVE | Raidable Bases | Events | SkillTree wipe, and how often?

With no fixed rhythm, Dutch WildLands PVE | Raidable Bases | Events | SkillTree wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 3 hours ago.

On Dutch WildLands PVE | Raidable Bases | Events | SkillTree, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 18 hours in. Half that peak was held until the next wipe in 50% of recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Tags, lists

Which meanings sit behind the tags on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Dutch WildLands PVE | Raidable Bases | Events | SkillTree publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Dutch WildLands PVE | Raidable Bases | Events | SkillTree come up?

You will find Dutch WildLands PVE | Raidable Bases | Events | SkillTree on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Dutch WildLands PVE | Raidable Bases | Events | SkillTree place?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree sits at #4,866 for seven-day player hours, placing it in the top 22% of ranked servers.

How many players does Dutch WildLands PVE | Raidable Bases | Events | SkillTree have at the moment?

Of 50 slots, 1 are taken on Dutch WildLands PVE | Raidable Bases | Events | SkillTree right now. Averaged over the past week: 0 players, peaking at 3. Peak time in the past 48 hours: 21:00 UTC, when the average was 2 players.

Connection

What steps get you onto Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

In Rust, press F1 and enter client.connect 91.98.186.106:28080. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/C3A7zgvmn9.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.