Element card · group Modded · atomic number 13,960, its rank
TroubleChute
Offline 92.146.163.255:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 15:01 UTC38d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on TroubleChute?
A procedural map runs on TroubleChute, generated by the game.
What settings and rules apply on TroubleChute?
No gather rate appears in the name of TroubleChute. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does TroubleChute sit?
No region is published by TroubleChute. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 92.146.163.255:28015.
On what Rust version does TroubleChute operate?
On Windows, TroubleChute is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.
Does TroubleChute stay up, and how reliable is its uptime?
Right now TroubleChute is offline, with its last appearance 38 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.
Wipe days
How often does a wipe happen on TroubleChute, and at what time?
TroubleChute's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 38 days 15 hours ago.
What does a typical wipe day on TroubleChute involve?
Recent wipes on average reached 1 players at their busiest. 2 hours after the latest wipe, the crowd peaked.
Where it appears
Which meanings sit behind the tags on TroubleChute?
The game's server browser reads the tags TroubleChute publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does TroubleChute appear in?
These themed Rust Data Lab lists carry TroubleChute: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does TroubleChute hold among Rust servers?
TroubleChute sits at #13,960 for seven-day player hours, placing it in the top – of ranked servers.
How full is TroubleChute right now?
No live signal from TroubleChute right now, which was last seen 38 days 12 hours ago.
Getting on
What is the way to join TroubleChute?
Open the console with F1 in Rust and type client.connect 92.146.163.255:28015. The Launch Rust button on this page does the same job through Steam.