Element card · group Modded · atomic number 14,830, its rank
TroubleChute
Offline 92.146.164.66:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:17 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on TroubleChute?
Generated by the game, the map on TroubleChute is procedural.
What rules has TroubleChute set, and what settings are in force?
No gather rate appears in the name of TroubleChute. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
What region hosts TroubleChute?
Nothing about a region is published by TroubleChute. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 92.146.164.66:28015.
What Rust version does TroubleChute currently run?
On Windows, TroubleChute is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TroubleChute stay up, and how reliable is its uptime?
TroubleChute is not online at the moment; the last sighting was 23 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 24 September 2026.
Wipe days
What is the wiping pattern on TroubleChute?
The record holds too few of TroubleChute's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 11 hours ago the current world was made.
What does a typical wipe day on TroubleChute involve?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
How should you read the tags on TroubleChute?
These are the tags TroubleChute makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does TroubleChute appear in?
These themed Rust Data Lab lists carry TroubleChute: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does TroubleChute place?
The seven-day player-hours table has TroubleChute at #14,830, in the top 66% of ranked servers.
What does the current player count on TroubleChute tell you?
The last recorded sighting of TroubleChute was 23 days 10 hours ago, and it is offline now.
How to join
How can you connect to TroubleChute?
You can connect by pressing F1 in Rust and entering client.connect 92.146.164.66:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.