Element card · group Modded · atomic number 11,496, its rank
Art Of Rust Testing
Offline 92.207.27.146:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Art Of Rust Testing?
A procedural map runs on Art Of Rust Testing, generated by the game.
What rules has Art Of Rust Testing set, and what settings are in force?
No gather rate appears in the name of Art Of Rust Testing. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.
About the server
Which location is Art Of Rust Testing based in?
Nothing about a region is published by Art Of Rust Testing. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 92.207.27.146:28015.
On what Rust version does Art Of Rust Testing operate?
Rust network protocol 2634 and build 167058 on Windows is what Art Of Rust Testing uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Art Of Rust Testing stay up, and how reliable is its uptime?
Right now Art Of Rust Testing is offline, with its last appearance 11 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 17 October 2026.
Wipes and resets
What is the wiping pattern on Art Of Rust Testing?
Art Of Rust Testing's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 21 days 10 hours ago the current world was made.
Where it appears
How should you read the tags on Art Of Rust Testing?
gmrust (Game mode): Standard Rust survival is the game here; mp8 (Max players): It has 8 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Art Of Rust Testing publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Art Of Rust Testing come up?
The Rust Data Lab lists that include Art Of Rust Testing are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Art Of Rust Testing place?
Player hours over the last week put Art Of Rust Testing at #11,496, inside the top 53% of ranked servers.
What does the current player count on Art Of Rust Testing tell you?
The last recorded sighting of Art Of Rust Testing was 11 days 1 hours ago, and it is offline now.
How to join
What is the way to join Art Of Rust Testing?
You can connect by pressing F1 in Rust and entering client.connect 92.207.27.146:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.