Element card · group Modded · atomic number 15,138, its rank
TEST
Offline 92.208.11.234:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on TEST?
The map on TEST is procedural, made by the game.
What settings and rules apply on TEST?
Nothing in the name of TEST gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.
Server details
Which location is TEST based in?
Nothing about a region is published by TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 92.208.11.234:28015 is the address it uses.
What Rust version does TEST currently run?
On Windows, TEST is running Rust network protocol 2634 and build 166586. Your game needs to match the protocol to join, and Steam updates it automatically.
Does TEST stay up, and how reliable is its uptime?
Currently offline, TEST was last seen 22 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.
Wipes and resets
What is the wiping pattern on TEST?
The record holds too few of TEST's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 2 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on TEST?
The game's server browser reads the tags TEST publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): It runs build 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
The Rust Data Lab lists that include TEST are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does TEST place?
The seven-day player-hours table has TEST at #15,138, in the top 68% of ranked servers.
How full is TEST right now?
No live signal from TEST right now, which was last seen 22 days ago.
Connection
What steps get you onto TEST?
In Rust, press F1 and enter client.connect 92.208.11.234:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.